The Curse of the Premove

The Curse of the Premove

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I sincerely envy the people who have the time to follow all the chess that is happening now. There are so many events, commentaries, streams, webinars, banter-blitzes, courses, books, that it feels overwhelming.

Perhaps that is just me, with my work taking all the time and making it impossible to even watch a single event or listen to a commentary. And yet the sheer amount of chess content appears to have increased manifold.

Chess has moved online and this makes it akin to the e-sports. The rules of the game are still the same, but some of the abilities to do well online are quite different from the ones to do well over-the-board.

Online it is all about speed. Even when there is some increment per move, speed is what counts. Speed wins games, often in spite of quality.

One of the new habits of the "online generation" is the so-called premove. The art of the premove (I wonder how Botvinnik would understand this phrase) is to foresee with certain degree of probability what the opponent will play and then premove your own move, with the sole aim of not losing even a millisecond of your own time.

Here are two extreme examples that show to which length the advocates of the premove will go in order to take maximum advantage of this feature.

Check the examples and the remainder of the post here.