Just what I've picked up on... 1.) Bishops > Knights, but use your knights early. They can be useful tracking pawns in the center of the board early in development 2.) Play solid openings that don't immediately open up your king. For instance, as Black, the King's Indian is solid - develops a bishop, keeps king safe, and doesn't open up any diagonals for a quick accidental checkmate from a rogue bishop or queen. As white, something like the Four Knights can work well. 3.) Piece protection is paramount. When in doubt, be cautious, and make sure at least one (and preferably two) other pieces are covering it. I've won a handful of games when somebody thought they won an exchange that went 4-5 pieces, but I had something else covering the square they didn't imagine. Have gotten a few queens that way. 4.) Piece coordination / lines of sight is more powerful than a stronger piece alone. Pushing pawns? Have a knight or bishop scout the squares around / in front of it. Want to jump a knight to a square deep in enemy territory? See if you can have a bishop scout squares in that area first. It's really all about intel, just like Fog of War in Advance Wars (fantastic game series, look it up if you dunno about it) ... the more you have, the less risk you take when moving your pieces. 5.) Don't be afraid to scout. Bishops / Rooks / Queen can track MANY squares at once. Don't be afraid to let them hang back and keep an eye on the action as it develops before risking them. Basically, in summary ... Play normal chess openings that keep pieces protected, develop knights / bishops quickly, and don't open up your king to any inadvertent diagonals for a quick checkmate. Keep your pieces working in harmony (and don't take unnecessary risks of high-value pieces), and you should improve your ranking! -- I'm no master, but thought it might be helpful to share since I've seen multiple posts from people asking for advice (and not getting anything helpful). Thanks!
I realized that trying to determine best play even in simple endgames is very difficult. While it's easy to tell when one side has a forced win, I've yet to calculate the win-percentage-with-best-play of a side in an endgame in which neither side can force a victory. Does anyone have any examples of this?
RomanLeo2016 5 days ago
Hello everybody, what is everybody’s favorite top 20 player to play against/talk to
sirreadsalot2535 Nov 16, 2024
UPDATE AFTER 10 COMMENTS: Black can actually win 75% of the time. --------- 66... Black to play: Does Black win 66.66% of the time with best play from both sides? https://www.chess.com/variants/fog-of-war/game/71542170/131/1 Or does the possibility of black going for Kxd3 change things? (I don't think it does, since I don't think black wins >66% of the time in Kxd3 endgames.)
LongTermFuture Oct 20, 2024
https://docs.google.com/spreadsheets/d/1_Pwg9bw28Dnv05MWWeN7z_iTqWjOaOzDBz_qEIoPmGk/edit?usp=sharing I added my games to the spreadsheet -- anyone who likes, feel free to add others' games from the tournament to the sheet. I may too if I find the time.
In the opening, You need to have a safe king, space, and a solid position. What Opening does that? This one: Typically, you want though to put both bishops fianchetto.
Cr4zyFl4mes Sep 5, 2024
I propose the following change of rules for a new chess variant. It is inspired by fog of war and chess 960. Board size and pieces are as in regular chess. 1. This is a version of fog of war or dark chess. You can see only the part of the board that your pieces can "see". However, when compared to fog of war you can see past your own pieces. They do not block your view. More precisely: A piece can see all squares directly around it and all squares it could move to as if no own pieces would be in the way. That means that a queen can see in the 8 directions until its view is blocked by an enemy piece. (The enemy piece is seen, but not beyond.) Based on this definition a knight in the center can see the 16 squares. The king has special seeing ability. The king can see much more than other pieces. It can see everything a queen would see that is on a square a king can move to. Note that this does not imply that the king cannot move onto an attacked square. For example, if the white king is on E1, and black has a bishop on F3 and a knight on G4, the king cannot see the night, because its view is blocked by the bishop. If other pieces of white cannot see the night either, then the white king may decide to move to F2 and be captured. Other rule differences: 2. The starting position has only the pawns for both players. Prior to the first move players place their pieces in the first (or last) rank in any order. (Unlike in chess 960, there are no restrictions whatsoever. You can even have two same colored bishops.) 3. The goal is to capture the king. No stalemate.4. No castling.5. No double pawn move or en passant.6. 50 (or such) move rule still applies. Anyone interested in cooperating with me getting this further refined and ultimately implemented?
https://www.chess.com/club/balkan-chess-league This club is a league that includes only Balkan clubs. If your club belongs to a Balkan state? Join now and join our arenas. You should check the club's announcements regularly for more information. Have a nice day.
cikokarpov Jun 13, 2024
I put a huge amount of work in this blog. Hopefully it can help people improve. There's an interview with 3 of the best Fog of War players, I listed 5 good openings for the variant, gave countless tips, and put some goofy memes throughout. https://www.chess.com/blog/SavageOppress/fog-of-war-how-to-dominate-in-this-incredible-variant
SavageOppress Oct 27, 2023
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Thepasswordis1234 Oct 11, 2023
interesting combo https://www.chess.com/variants/fog-of-war/game/50993598/0/1
lucky9857 Sep 17, 2023
I never played Fog of War before, but according to the rules and intuitively I think I should not be able to see the origin and destination tiles of a piece when it is moved in the Fog, however those tiles are distinct visually in the games I played. So I wonder if that is intentional, if that is a bug which occurs always, or is there something strange going on for me. Best Regards!
An example from my opponent of how not to defend your king properly. Not sure what his strategy was, actually. He didn't lose any material, was a pawn up a few moves earlier, and only one pawn down at the end, but his positions was probably hopeless long ago. Move 17 I first got to see where his king actually was. https://www.chess.com/variants/fog-of-war/game/20906184/48/3
braxtonla Apr 6, 2023
so when i am playing fog of war vs high rated players they always seem to know what my move is... is there a way of seeing the moves ?
stevesmithAUS Aug 31, 2022
Fog of War Chess - zee410 vs NicolasZegarraOrbegozo - Play Chess Variants Online - Chess.com A bug of time but the time was the same configured in the beggining, at the finish. I win The delay time is 30 seconds but the delay time lasts 2 but when the 2 seconds are finished the normal time is not lowered at all
bs2012Rush Jul 21, 2022
just share this variant and hope someone will try it too https://www.chess.com/variants/custom/game/27294073/59/3 pawns are blind and move sideways 960 mode random position every game
simba543 Jun 5, 2022
I decided to create a Fog of War opening study because I love this variant: https://lichess.org/study/SNazoqqM/HoBSslhU I have lots more ideas I could add to it, but am curious if anyone else is interested in that. Also is the Lichess opening study format best for this? Or would it be better in video form using chess.com's Fog of War board, like GM Illingworth does in this video? https://www.youtube.com/watch?v=H7IsH5dhGj0&t=1747s Would anyone be interested in me creating a video like GM Illingworth's with my FoW opening ideas?