Avalanche chess is a chess variant designed by Ralph Betza in 1977. Rules are as normal chess except for the following: After you move one of your own pieces, you must move one of your opponent's pawns one space forward toward you. You cannot use your opponent's pawn to capture and you cannot move your opponent's pawn two spaces forward. If none of opponent's pawns can be moved, then that part of the turn is skipped. If you must move your opponent's pawn to promotion, then your opponent chooses to what piece it promotes. If moving an opponent's pawn gives check to you, then your opponent wins the game immediately. Eg:
He just made up the rules about 2 minutes ago and I'm too lazy to write them here now. If you're interested, just ask. a1fb1 e5 d4 exd4 d1xd4 b8-c6 d4-e4 f8-e7 c1-g5 d7-d5 g5-e7 d8-e7
oinquarki Sep 5, 2010
e-h files and 6-8 ranks don't exist. Rules are the same as standard chess, including castling. Pawns cannot promote to queens. Players: white - D_Plew black - oinquarki Moves: c3 b3 axb3 cxb3 Na3 dxc3 dxc3 Nxa3 Rxa3 Bc4 Kd2 Kb5
oinquarki Jul 20, 2010
I would be up for playing an atomic game with somebody as my first game in this group.
Conquistador Jul 6, 2010
Ok, who wants to play my new variant? The interenet version of this game requires one neutrally-sided, non-player, dealer to give randomly selected cards as hands to the players. I'll do this. There are three types of cards; peices, ranks and files, which are divided into three different decks. Your hand consists of three of rank and file cards and one peice card, to start off, but for the forfeit of a turn you may draw one card from each deck. Cards are played in the logical way, of three at a time, one rank one file and one peice. If the combination of the three form a legal move (eg file: "e", rank: "4", peice: "rook" makes Re4 (or Rxe4)), then the cards may be played, to move the said peice on the board (standard) and the cards are then put in the "out" piles (which every so oftern are reshuffled and returned to their corresponding decks.) Pawns: There are no pawn cards, so they may be moved with just a rank and file card. When a pawn is moved it is legal to draw a new rank and file card (but not peice, because then one would use up rank and file cards much faster and peice cards would be acumulated) in the same move, and vice versa. Dealing: I will send each player a message saying which hand they start with (I will have a real deck/s to correspond with the "virtual" one) and another one each time they choose to "draw." You do not have to let anyone know what you're cards are, but I will keep track of what cards everyone has to stop cheating. To sum up: You can either play three cards from your hand and move a peice that is not a pawn, two cards and a pawn and (optional) draw two more cards or draw three cards. Otherwise normal chess. Player 1: Player 2:
" The rules and goals are the same as regular chess except: 1) Pawns can move backwards but cannot kill backwards in anyway. 2) When a pawn promotes to on the "a" or "h" file, they automatically become a rook. When a pawn promotes on the "b" or "g" file, they automatically become a knight. When a pawn promotes on the "c" or "f" file, they automatically become a bishop and when a pawn promotes on a "d" or "e" file, you have the option to make it a bishop, knight or rook (but not queen). However, the new promoted piece gets a new name: PBishop, PKnight and PRook. They are special. Anytime after 5 moves have passed, a player has the option to use his turn converting his promoted piece into a Queen. This would use his or her turn... The rest of the rules are the same. " white: GeniusKJ black: oinquarki Moves: e4 e5 Nf3 Nc6 Bc4 Nf6 Ng5 e6 Nc3 d5 exd5 exd5 Nxd5 Nxd5 Nxf7 Kxf7 Qf3+ Ke8 Bxd5 Qf6 Qe3+ Be7 0-0 Bd7 Qb3 Bd6 Re1+ Kd8 d4 Qxd4 Qxb7 Rb8 Bg5+ Be7 Bxe7+ Nxe7 Qxb8+ Bc8 Bb7 resign
KairavJoshi Jun 1, 2010
. . . . . . . Players and pieces in hand: board A white, team 1: snprook - 2 pawns, knight, rook board B black, team 1: Chessy4000 - bishop, pawn board A black, team 2: oinquarki - 2 pawn, knight, rook board B white, team 2: razorblade12 - pawn Overall Move list (by order posted): B. e4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! B. e5 B. Nf3 A. d4 B. Nc6 B. d4 A. Nf3 B. exd4 B. Bc4 A. Nf6 B. @e6 A. e3 B. Nxd4 A. Ng4 A. c4 B. Bc5 B. Nc3 B. Nxd4 B. 0-0 B. Nf6 B. Bg5 B. h6 B. Bxf6 B. Qxf6 B. f4 A. Bxf3 B. Nxc2+ B. Kh1 B. Ne3 B. Qe7 A. Qxf3 A. Nc6 B. Qa4 A. cxd5 A. Nxd5 B. Nxf1 B. Rxf1 B. b6 A. B@e4 B. N@b5 B. Qh4 B. Nxc7+ B. Kd8 B. Nxa8 A. N@g5 Individual Move List (by order made on each board): A. d4 d5 Nf3 Nf6 e3 Bg4 c4 Bxf3 Qxf3 Nc6 cxd5 Nxd5 B@e4 N@g5 B. e4!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! e5 Nf3 Nc6 d4 exd4 Bc4 @e6 Nxd4 Bc5 Nc3 Nxd4 0-0 Nf6 Bg5 h6 Bxf6 Qxf6 f4 Nxc2+ Kh1 Ne3 e5 Qe7 Qa4 Nxf1 Rxf1 b6 N@b5 Qh4 Nxc7+ Kd8 Nxa8
oinquarki May 5, 2010
In bughouse chess, there are 2 teams of 2 players. And 2 boards, too. Teammates play on separate boards and opposite colors. When you capture a piece, it goes into your teammate's storehouse.Your teammate can, instead of making a normal move, put a piece on the board from the storehouse. Pieces can only be placed on vacant squares. Pawns may not be placed on the first and last rank. If a promoted pawn is captured, it becomes a pawn in the storehouse. The game ends as soon as anybody gets checkmated. So even if you are about to lose in one turn, but your teammate checkmates his/her opponent your team wins. The game will start as soon as we have 4 players ready to go. Post your move using algebraic notation. When placing a piece from the storehouse, use the @ symbol in your notation. For example to place a knight from the store house on d6, type N@d6. When I see a move posted I will update and flip the diagram. Also, the games are not simultaneous. Board A can be on move 20 while board B is on move 2. Please post something when you join so that I know. Make sure you track this topic so that you know when it is your move. Have fun! Players and pieces in hand: Board A White Team 1: - _Chess_Boy_ Board B Black Team 1: - GeniusKJ Board A Black Team 2: - Chessy4000 Board B White Team 2: - modernchess Overall Move list (by order posted): B. e4 B. c5 B. Nf3 B. d6 B. Nc3 A. e4 B. Nf6 A. e5 Individual Move List (by order made on each board): A. e4 e5 B. e4 c5 Nf3 d6 Nc3 Nf6
CoachConradAllison May 1, 2010
White goes first, then green, then black, and then red. When you checkmate a king you can either take control of the army (beware: if one of the kings is checkmated or if both are attacked in one turn, you are out completely. Also if you do this, you do not receive double turns.) or if are not a risk taker, you may leave the pieces inert (that means they do nothing). Post your move using algebraic notation. The first post (this one) will have a move list and a picture of the board. Every time I see a new post, I will update the picture of the board and turn it so that the side who's turn it is comes up in front. Make sure you track this topic so that you know when it is your move. As soon as you join the game post something so that I know. The game will begin as soon as we have 4 people ready to go. Have fun! Players: White: Lahlie (resigned) Green: caravela Black: dc1985 Red: jaller435718 Move List: 1. g4 k7 h12 d7+ 2. Nf3 l10 Bxa6 Kxa6 3. resign Nl9 Ni11 Nc6 4. Bxj13 Rj14 d8 5. Qn9 Qh13+ Ka5 6. Bxi12 Qxi12
I created this variant to see what would happen if you tried to play a game of chess in real(ish) time, as if it were a real battle. Normal rules apply except each turn players move all of their peices symaltaniously. A player may NOT move one peice then move another through the space that was opened by the first peice moving (eg; on the first move you may not play pawn a4 then rook a3.) If a peice is unable to immediately move it remains stationary. I think rather than keep track of ever move it would be easier to play by just posting the board with all your peices moved when it's your turn. Anyone want a game?
oinquarki Apr 25, 2010
From the brilliant inventor who brought you Upgrade Chess, here is his latest new awesome chess variant: Rogue Elephant Chess! Here's the rules: http://blog.chess.com/ichabod801/icks-variants-iii-rogue-elephant Upside-down queen = counsellor When a piece is promoted, I'll put a little plus sign next to it. In the case of the counsellor, it will be replaced by a bishop. Players: White: preachingforjesus - pawn, elephant Black: ichabod801 - Move List: e3 e6 d3 e5 e4 d6 c3 Nd7 d4 c6 Nf3 Ee6 Nbd2 Eh6 Ee3 exd4 cxd4 Ef4 Nb3 Ec4 g6 @d2+ Nbxd2 Exd2=M+ Nxd2 N@g2#
oinquarki Apr 15, 2010
To castle: king moves 3 squares over and the rook hops over him. The "queens" you see on the board are actually ministers, but it doesn't matter because they move exactly like queens. The rest of the rules except for the board and starting position are the same as in standard chess. Post your move using algebraic notation. You can use an M or Q for the ministers, I don't really care. The first post (this one) will have a move list and a picture of the board. Every time I see a new post, I will update the picture of the board and turn it so that the side who's turn it is comes up in front. Make sure you track this topic so that you know when it is your move. As soon as you join the game post something so that I know. The game will begin as soon as we have 2 people ready to go. Have fun! Players: White: ichabod801 Black: snprook Move list: d4 e7 e4 h7 Nc3 b7 Bf4 c7 f3 Bh8 Ng3 d6 d5 c6 Md2 c5 Bge3 i7 Mfe7 b6 a4 Mb7 b3 Bxc3 Mxc3
ichabod801 Apr 13, 2010
In bughouse chess, there are 2 teams of 2 players. And 2 boards, too. Teammates play on separate boards and opposite colors. When you capture a piece, it goes into your teammate's storehouse.Your teammate can, instead of making a normal move, put a piece on the board from the storehouse. Pieces can only be placed on vacant squares. Pawns may not be placed on the first and last rank. If a promoted pawn is captured, it becomes a pawn in the storehouse. The game ends as soon as anybody gets checkmated. So even if you are about to lose in one turn, but your teammate checkmates his/her opponent your team wins. The game will start as soon as we have 4 players ready to go. Post your move using algebraic notation. When placing a piece from the storehouse, use the @ symbol in your notation. For example to place a knight from the store house on d6, type N@d6. When I see a move posted I will update and flip the diagram. Also, the games are not simultaneous. Board A can be on move 20 while board B is on move 2. Please post something when you join so that I know. Make sure you track this topic so that you know when it is your move. Have fun! Players and pieces in hand: Board A White Team 1: - Chessy4000 - Board B Black Team 1: - JagdeepSingh - Board A Black Team 2: - jbano2 - Board B White Team 2: - pawn_slayer666 - Overall Move list (by order posted): Individual Move List (by order made on each board): A. B.
CoachConradAllison Apr 9, 2010
Shogi is not a chess variant. It is a Japanese, chess-like game that evolved from the same ancestor as chess. But it is still an awesome game so we are going to play it! The pieces are marked with a small letter in the lower right corner in case you don't know the Kanji symbols. The symbol changes and turns red when the piece promotes. A plus sign is added after the letter. King - Each player has 1 king. The king is the most important piece on the board in the sense that the object of the game is to checkmate the king in the same manner as in International chess. The king occupies the centre of the first rank, ie: black's king is on 5i, and white's is on 5a. The king may move 1 square in any direction like the king in chess, that is, one square in a n, n-e, e, s-e, s, s-w, w, n-w direction. The king does not promote. Gold General - Each player has 2 golds. The golds occupiy the 2 positions either side of the king, ie: black's golds are on 4i and 6i, and white's are on 4a and 6a. The gold moves one square in any direction exceptthe two rearward diagonal squares, that is, one square in a n-w, n, ne, s, w, e direction. The gold does not promote. Silver General - Each player has 2 silvers. The silvers occupy the 2 positions either side of the golds, ie: black's silvers are on 3i and 7i, and white's are on 3a and 7a. The silver moves one square in any direction exceptorthogonally left, right or backwards, that is, one square in a n-w, n, n-e, s-w, s-e direction. The silver may promote to gold once it has entered the promotion zone. Knight - Each player has 2 knights. The knights occupy the 2 positions either side of the silvers, ie: black's knights are on 2i and 8i, and white's are on 2a and 8a. The knight moves one square forward and then one square diagonally, left or right (ie: a restricted form of the knights move in Chess), that is, one square n followed by one square n-w or n-e. Pieces on the intervening squares are ignored. The knight is the onlypiece which may jump other pieces in this way. The knight may promote to gold once it has entered the promotion zone. Lance - Each player has 2 lances to start with. They occupy the corners of the board, ie: black's lances are on 1i and 9i, and white's are on 1a and 9a. The lance moves any number of squares forward, that is, any number of squares n. When it enters the opponents promotion zone (the furthest away third of the board), the lance may promote to gold if desired. Bishop - Each player has one bishop which occupies 8h (black) and 2b (white) at the start of the game. The bishops move is the same as that in Chess - any number of squares in any of the diagonal directions, that is, n-w, n-e, s-e, s-w. The bishop may promote and acquire the extra power to move one square only in any of the orthogonal directions, that is, one square n, e, s, w. Rook - Each player has one rook which occupies 2h (black) and 8b (white) at the start of the game. The rooks move is the same as that in Chess - any number of squares in any of the orthogonal directions, that is, n, e, s, w. The rook may promote and acquire the extra power to move one square only in any of the orthogonal directions, that is, one square n-e, s-e, s-w, n-w. Pawn - The pawns occupy the third rank on each side. Each player has 9 pawns to start with. The pawn moves (and captures) one square forward, that is, one square n. When it enters the opponents promotion zone, the pawn may promote to gold if desired. Most pieces (pawn, lance, knight, silver, rook, bishop) may be promoted on reaching the promotion zone (the furthest away three ranks of the board). Pieces are promoted by turning them over so that their promoted characters are visible. Pawn, lance, knight and silver promote to gold. Rook and bishop have their powers enhanced by being allowed to move one square in a diagonal (rook) or orthogonal (bishop) direction. Note that promotion is not mandatory, and there are some strategic situations in which it may be disadvantageous to do so. Note however, that when a piece would no longer have a valid move after the current one, it mustpromote - that is, when a lance or pawn reaches the last rank, or when a knight reaches either of the last two ranks. Once promoted, a piece may not be 'unpromoted'. Finally, remember that although the discussion above assumes that promotion takes place (or not) when a piece first enters the promotion zone, in fact, a piece may be promoted in the course of a normal move as it enters or leaves the promotion zone or as part of a move entirely within the promotion zone. Pieces may not 'un-promote'. A player may elect to 'drop' a captured piece instead of moving a piece. This is one of the features which makes shogi so different from chess. Basically a piece may be dropped anywhere with the provisos that: It is forbidden to have more than one unpromoted pawn on the same file;A pawn may not be dropped to give direct checkmate;A piece may not be dropped where it does not have a legal move (ie: a lance or pawn on the last rank, or a knight on either of the last two ranks);A piece may not be promoted as it is dropped (a dropped piece may only be promoted after it has actually moved). Also, dropping a pawn onto a file already accupied by one of your pawns is illegal. To notate moves, a piece is named and the destination square named also. For example (referring to the starting setup), P-7f.It should be clear what this means, but note the abbreviations: P - pawn, L - lance, N - knight, S - silver, G - gold, R - rook, B - bishop, K - king.Captureis indicated by a 'x', eg: Px1c - note the captured piece is not explicitly named in the notation.When a pieceis promoted after the move, a '+' is appended, eg: Px1c+.When a promotedpiece is subsequently moved, it is prepended with a '+', eg: +P-2b.Strictly, if a piece does not promote when it could, an '=' should be appended to the move, eg: Px1c=.A 'drop'of a captured piece which is 'in hand' is designated with a '*', eg: L*9d.In casesof ambiguity, the starting square of the piece being moved is indicated, eg: (considering the starting set-up), G6i-5h.Each playes individual moves are numbered in Japanese games, unlike international chess where moves are numbered in pairs. Rules from Shogi.net Whew! That's a really long list of rules! I hope you can remember them all! Post your move using shogi notation. The first post (this one) will have a move list and a picture of the board. Every time I see a new post, I will update the picture of the board and turn it so that the side who's turn it is comes up in front. Make sure you track this topic so that you know when it is your move. As soon as you join the game post something so that I know. The game will begin as soon as we have 2 people ready to go. Have fun! Player 2 to move. Players Player 1: oinquarki Pieces in hand: P B S Player 2: D_Plew Pieces in hand: P Move List P4h P6g P5h Ng7 P6h P6f Px7h+ P6b +Px8h Sx8h P4c Gd8 Bx6f G8f Rx8h+
This chess variant was invented by ichabod801. The rules for the game can be found in his blogpost. The symbol for the Amazon is two spears crossing to make an X. Post your move using algebraic notation. The first post (this one) will have a move list and a picture of the board. Every time I see a new post, I will update the picture of the board and turn it so that the side who's turn it is comes up in front. Make sure you track this topic so that you know when it is your move. As soon as you join the game post something so that I know. The game will begin as soon as we have 2 people ready to go. Have fun! White to move. Players and pieces in hand: White: preachingforjesus - elephant Black: ichabod801 - bishop, knight Move List: e4! e5 Nf3 Nf6 Bc4 Nxe4 0-0 Nc6 Re1 Nf6 Nxe5 Nxe5 Rxe5+ Be7 Nc3 d6 Re1 0-0 d4 h6 Qf3 c6 N@Qf3=A Bg4 Ag3 N@Bg4=H f3 Hh5 Af2 g6 Bxh6 d5 Bxf8 Qxf8 Bd3 Re8 Ne2 Bd6 Ng3 Hg7 c3 c5 R@Bd3=Q c4 Qc2 Hh6 Nf1 Rxe1 Rxe1 R@Nf6=E g3 Eh5 Re3 Hf5 g4 Hxc2 gxh5 Hf5 hxg6 fxg6 R@f3=R Q@g6=Q+ Ng3 Bxg3
oinquarki Apr 5, 2010
I've started a chess960 tournament! the first 11 joined will play ! http://www.chess.com/tournament/9602
The rules of Magnetic Chess are: Normal Chess rules apply, except as stated here. There is no check, mate, or stalemate. Victory is by king capture. White pieces have a positive charge, black pieces have a negative charge, with the exception of kings who have a neutral charge. When a piece is moved, it attracts or repulses the closest pieces on the same rank and file (all four directions, but this is blocked by a king). Equal charges repulse, like charges attract. Pieces are moved as far as possible in the direction of repulsion/attraction. There is no en passant. Pawns on their first or second rank may move two squares, even if they have moved before. After castling, attraction/repulsion is based on the rook's move.
oinquarki Mar 25, 2010
In bughouse chess, there are 2 teams of 2 players. And 2 boards, too. Teammates play on separate boards and opposite colors. When you capture a piece, it goes into your teammate's storehouse.Your teammate can, instead of making a normal move, put a piece on the board from the storehouse. Pieces can only be placed on vacant squares. Pawns may not be placed on the first and last rank. If a promoted pawn is captured, it becomes a pawn in the storehouse. The game ends as soon as anybody gets checkmated. So even if you are about to lose in one turn, but your teammate checkmates his/her opponent your team wins. The game will start as soon as we have 4 players ready to go. Post your move using algebraic notation. When placing a piece from the storehouse, use the @ symbol in your notation. For example to place a knight from the store house on d6, type N@d6. When I see a move posted I will update and flip the diagram. Also, the games are not simultaneous. Board A can be on move 20 while board B is on move 2. Please post something when you join so that I know. Make sure you track this topic so that you know when it is your move. Have fun! Players and pieces in hand: Board A White Team 1: - Board B Black Team 1: - Board A Black Team 2: - Board B White Team 2: - Overall Move list (by order posted): Individual Move List (by order made on each board): A. B.
oinquarki Mar 19, 2010
In bughouse chess, there are 2 teams of 2 players. And 2 boards, too. Teammates play on separate boards and opposite colors. When you capture a piece, it goes into your teammate's storehouse.Your teammate can, instead of making a normal move, put a piece on the board from the storehouse. Pieces can only be placed on vacant squares. Pawns may not be placed on the first and last rank. If a promoted pawn is captured, it becomes a pawn in the storehouse. The game ends as soon as anybody gets checkmated. So even if you are about to lose in one turn, but your teammate checkmates his/her opponent your team wins. The game will start as soon as we have 4 players ready to go. Post your move using algebraic notation. When placing a piece from the storehouse, use the @ symbol in your notation. For example to place a knight from the store house on d6, type N@d6. When I see a move posted I will update and flip the diagram. Also, the games are not simultaneous. Board A can be on move 20 while board B is on move 2. Please post something when you join so that I know. Make sure you track this topic so that you know when it is your move. Have fun! Players and pieces in hand: Board A White Team 1: - Board B Black Team 1: - Board A Black Team 2: - Board B White Team 2: - Overall Move list (by order posted): Individual Move List (by order made on each board): A. B.
oinquarki Mar 19, 2010
In bughouse chess, there are 2 teams of 2 players. And 2 boards, too. Teammates play on separate boards and opposite colors. When you capture a piece, it goes into your teammate's storehouse.Your teammate can, instead of making a normal move, put a piece on the board from the storehouse. Pieces can only be placed on vacant squares. Pawns may not be placed on the first and last rank. If a promoted pawn is captured, it becomes a pawn in the storehouse. The game ends as soon as anybody gets checkmated. So even if you are about to lose in one turn, but your teammate checkmates his/her opponent your team wins. The game will start as soon as we have 4 players ready to go. Post your move using algebraic notation. When placing a piece from the storehouse, use the @ symbol in your notation. For example to place a knight from the store house on d6, type N@d6. When I see a move posted I will update and flip the diagram. Also, the games are not simultaneous. Board A can be on move 20 while board B is on move 2. Please post something when you join so that I know. Make sure you track this topic so that you know when it is your move. Have fun! Players and pieces in hand: Board A White Team 1: - Board B Black Team 1: - Board A Black Team 2: - Board B White Team 2: - Overall Move list (by order posted): Individual Move List (by order made on each board): A. B.
oinquarki Mar 19, 2010