It's very rare that I get a really good attack because I usually want to play strategically, but if I'm given the opportunity to attack I'm of course going to take it. It felt really good pulling off what I think was a great combination. It was on ICC standard. My opponent was 1900 but in my opinion played really badly. So of course to win like this my opponent needed to cooperate but it doesn't take the beauty out of it. I haven't checked it with a computer yet though.
This was a game from the advance french. Van Wely just seemed to get outplayed by some suprising moves from Topalov and soon white had trouble finding an active plan. Eventually his defence fell apart.
HAPPY NEW YEAR EVERYBODY!!! HAVE A GREAT 2010!!! Don't forget that there's a BLUE MOON this New Year's Eve!!!
Billium248 Dec 31, 2009
These puzzles deal more or less with choosing a correct move order. Each puzzle presents the same position; however, in one puzzle you are attacking and in the other puzzle you must select the best defense.
I was just wondering if there were any "new" ideas out there from the people in RA. By ideas, I mean interesting mating patterns, endgame maneuvers, or opening ideas. By "new", I mean ideas that were obtained through home analysis. Yes, I know that most of what will be posted here may not turn out to actually be new, but you don't know what might turn up. I also know that many people may be afraid to contribute because they worry that their ideas will be ridiculed. To that I say, for one, that we don't "ridicule": we offer constructive and helpful criticism. And two, there is no other way to learn than be proved wrong. So, if you have any ideas that intrigue you, I ask you to contribute to this forum.
This game came from the solid hedgehog defense. It's an excellent opening for studying strategy, deep maneouvers and flexibility for both sides. Black for the most part played toward a decent plan but eventually made a few inaccurate moves and all of a sudden black couldn't get in any pawn breaks so had to go for a desperate sac. It gave him a strong knight on e4 and he got a strong center but suprisingly it actually wasn't all that dangerous, probably because his army still wasn't working together.
This game is a great example of strategy for white in the ruy lopez and shows how to handle the two pawn center when there is pawn tension. Usually you want to keep that tension as long as possible. White keeps his pieces centralized and when black opened up the center completely with ...d5 it was to white's advantage. He ended up getting an extra pawn due to his activity and he played this endgame with near precision as always.
This is an instructive game that shows the dynamic possibilities for black in the sveshnikov sicilian. First black covers his weakness (d5) and gains a central majority. He played ambitiously to get his pawn center active, sacrificing a pawn in the process. This translated into a strong kingside attack and once white created some unnecessary weaknesses the game was in black's hands.
This isn't the craziest king's gambit game out there, and I had trouble finding one, but it's still pretty instructive and contains an elegant combination. At one point black ended up blundeing, and after white played the combination got a winning advantage. It was admirable how well white played when he was winning, looking many moves ahead to make his position even better and give his much stronger opponent no chance of fighting back. Most amatuers would make more lazy moves and make their position worse and worse aganst a better player, or worse blunder, but not here. This taught me some things about closing out a game.
This was a great game played by Alekhine and that's by his standards. The attack was pretty crushing. After outplaying his opponent in the opening, black castled into an attack and from there on white was attacking and black could only try to defend. As always, He eventually breaks through quite nicely.