Sandbagging would be a slight problem
Battlefield chess

This would be hard to code and I don't think it's a fun idea as it would just make it so everyone could farm their ratings up as your builds slowly get worse noobs will win and get their rating right level 2 or right below level 3. After watching the video https://www.youtube.com/watch?v=jAELfjN49Dk
by triple s games, I noticed that it is like handicap chess.

What about the handicap setup chess?
The material points to spend will be calculated as round(sqrt(opponent's rating))
BTW, round(sqrt(1500))=39

I don't think that sandbagging would be much of a problem. It would be more so than in other variants, but not so much so that this couldn't be a decent variant.
My question is, what does each of the new pieces
https://www.youtube.com/watch?app=desktop&v=jAELfjN49Dk
We can make the punishments more severe.
I want a option to balance player like in auto-balance odds chess except now variants are included in it.
I got this idea from watching this video.(I think the name is wrong for the variant.)
PLEASE READ THE WHOLE POST.
RIFLE CHESS
Battlefield chess
The idea is ,to balance player like in auto-balance odds chess except now variants are included in it.
This is a variant I would like to add. There are three types of armies.
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Swordsman Army:-The classical chess army.
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Archer Army:-The "rifle" chess army.
Names:-
PAWN-ARCHER
KING-LORD
QUEEN-LADY
BISHOP-ORIGINAL ARCHER
KNIGHT-CAVARLY ARCHER
ROOK-TOWER ARCHER
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Rifleman Army:-The combination of Swordsman Army and Archer Army
NAMES
PAWN-RIFLEMAN
KING-GOVERNER
QUEEN-TANK
BISHOP-CRUSADERS
KNIGHT-CARBINE SOLDIRES
ROOK-LAUNCHER JEEP
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People with low rating get Rifleman Army.
People with medium rating get Archer Army.
People with high rating get Swordsman Army.
Can you suggest me the rating range for this?