I think you may be trying to run before you can crawl? I use Python quite a lot and I've looked at this briefly before but I'm not much wiser.
You might want to take a look at this because it seems to be what you want, although I haven't been able to make much sense yet of how the presenter creates the standard chess board...
https://www.youtube.com/watch?v=wQLMRwnBINE
It's a little fuzzy on my laptop.
A friend and I are trying to make a chessboard that is able to move the opponent pieces and register your own moves. We now only need to have the information of the opponent in coördinates form, for example: a2-a4. Then we need to get this in our Arduino so it can move the piece.
Does anybody have any idea how we could do this? We aren't very advanced programmers so the simpler the better!