How Crazyhouse rule should be fixed.

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bodhi011

1.Crazyhouse should have these fixes :-

point mode-Instead of getting the piece,we get the points to buy new piece.It will be more flexible.

Seirawan rule-We should get a option for selecting Crazywan rule and one for keeping crazyhouse and seirawan separate.(Seraiwan starts first.)

Setup back rank limit-We should get a option for selecting if we want crazyhouse to be limited to back ranks or keeping crazyhouse and setup separate.(Setup starts first.)

MapleSyrup4444
bodhi011 wrote:

1.Crazyhouse should have these fixes :-

point mode-Instead of getting the piece,we get the points to buy new piece.It will be more flexible.

Seirawan rule-We should get a option for selecting Crazywan rule and one for keeping crazyhouse and seirawan separate.(Seraiwan starts first.)

Setup back rank limit-We should get an option for selecting if we want crazyhouse to be limited to back ranks or keeping crazyhouse and setup separate.(Setup starts first.)

The setup one doesn’t seem to be that useful.. the second one would be useful and the first one is very nice change, it would definitely be useful

MapleSyrup4444
Arjun1516 wrote:

These changes suck. This is breaking crazy house. Make your own variant.

No it’s not? What is bad about these changes

noahfavelo

the last one would make a great variant. it would make a much more slow paced, and possibly more fun game.

and you already can play crazyhouse and sewarian, you can get it in the edit rules tab.

thenomalnoob
bodhi011 đã viết:

1.Crazyhouse should have these fixes :-

point mode-Instead of getting the piece,we get the points to buy new piece.It will be more flexible.

Seirawan rule-We should get a option for selecting Crazywan rule and one for keeping crazyhouse and seirawan separate.(Seraiwan starts first.)

Setup back rank limit-We should get a option for selecting if we want crazyhouse to be limited to back ranks or keeping crazyhouse and setup separate.(Setup starts first.)

When you capture a rook, you can buy an active horse or an powerful bishop or 5 strong pawns, 2 rooks can change for a queen, you make the game from crazy to out of control!

Max_Wolfe
ZurichGhost wrote:

it makes for a good separate variant but the crazyhouse is not longer crazyhouse if the changes are this

i like the point system like risk factions but it need a new game

This.

Interesting ideas, but as it stands Crazyhouse is one of our more popular variants and it's a nice simple concept to grasp yet tactically tricky and a dynamic variant overall. Definitely one of the better Variants on the server in my opinion.

It would be interesting to see how the Variant you've described would play out, not sure how much developers would need to get involved to implement those rules.

Thanks for the input anyhow! 8)

Gaurasimha17

its ok

gyou-0901
Arjun1516 wrote:

These changes suck. This is breaking crazy house. Make your own variant.

...

Gaurasimha17

yeah

Gaurasimha17
jackityjackjack wrote:

I think both of these options should be available

I love crazyhouse and would prefer to keep it but adding other options is always fun

i agree

Lamemasacra

Imo the only thing that needs to be implemented is a draw system, to deter people from spamming the same move all over on the 7th or 2nd rank (it gets tedious and unfair, you can escape the current draw risk by simply alternating pieces).

bodhi011
bodhi011 wrote:

1.Crazyhouse should have these fixes: -

point mode-Instead of getting the piece, we get the points to buy new a piece. It will be more flexible.

Seirawan rule-We should get an option for selecting Crazywan rule and one for keeping crazyhouse and seirawan separate.

Setup back rank limit-We should get a option for selecting if we want crazyhouse to be limited to back ranks or keeping crazyhouse and setup separate. (Setup starts first.)

By this what I want to say is that there should be separate banks, one for crazy house and one for seirawan and one for setup .Pieces captured should drop into crazy house bank and when seirawan and setup has finished, their banks would disappear.

Reason for the second: I was once playing a crazywan variant and after I moved my last back rank piece, the bank disappeared, and I was not able to drop pieces anymore. That was very annoying.

bodhi011
thenomalnoob wrote:
bodhi011 đã viết:

1.Crazyhouse should have these fixes :-

point mode-Instead of getting the piece,we get the points to buy new piece.It will be more flexible.

Seirawan rule-We should get a option for selecting Crazywan rule and one for keeping crazyhouse and seirawan separate.(Seraiwan starts first.)

Setup back rank limit-We should get a option for selecting if we want crazyhouse to be limited to back ranks or keeping crazyhouse and setup separate.(Setup starts first.)

When you capture a rook, you can buy an active horse or an powerful bishop or 5 strong pawns, 2 rooks can change for a queen, you make the game from crazy to out of control!

Oh, and I like out of control things.

Arjun1516

but literally 99% of crazyhouse players don't sad.png

Monie49

Leave the rules as they.

Adapt as a flexible player.

Ageckoabe

What is the difference between crazyhouse and crazywon

bodhi011

Yeah but crazywan is annoying to a new level.

JSAW27
jackityjackjack wrote:

In Crazywan, pieces can only be placed once you move a piece for the first time. After you have moved all your pieces, the crazyhouse part of the game ends.

I wish there was some way to just have the "A piece from the bank can be placed on the vacated square" part of Seirawan as its own varient. As someone who spends too much time in the Varients menu its so annoying to have to work around Seirawan just to balance Crazyhouse