whats the point of wasting your time to get +0 in a match? The method bughorse proposes is to try and limit the amount of resignations by evening the rating gains and losses, not by making matches that give one side absolutely nothing count. Furthermore, the resign on move 1 function is similar to that of an abort in a normal chess game. I have no clue as to why "In normal chess format it isn't that way". Overall, handicaps are a good way to limit the amount of resignations
The random pool is small and dry, +13/-13 or more strength difference matches are not quiet enjoyable, and people often resign before the matches could even start.
I think in bughouse it would be quite easy to add odds, just add/substract time, and/or give pieces in hands at move 3. Much more natural, than in regular chess.
Anyone has any experience with bughouse with odds?