TTCN's Middlegames game no.1

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trentthechessnut

Parker - Losh

NSW Country Teams Championship: Blayney (who i was a mercenary for hire for) v Ettalong 1, Board 1

Stage 1 appears after only a couple of moves

Benkobaby

Black has just put him/her self in an almost untenable position. All of the threats revolve around white blasting through the centre:

 

7. dxe5! dxe5?!

8. Qxd8+! Kxd8

9. Nxe5! - going up in material and threatening the LS Bishop and Nf7 forking the King and Rook

kco

Interesting, this game is still in the opening stage, that ok, is from a king's indian defence. Maybe I would go 7.Be3 to defend the d-pawn,or d5 then 0-0 continue with the development , black should do the same...

trentthechessnut

oops forgot the 0-0 0-0

kco

my answer still the same as aboveSmile or the same as benkobaby

trentthechessnut

OK few more moves played.  Now into a real middlegame

The last comment should be "what should be whites line of play here.

kco

I am thinking of bxa5 your rook and bishop are eyeing on the b6 sq and maybe Na4 strenghting it....

darius

How's about 15 c5 

kco

why c5 ? (anyone) how would the game continue from there ?