@Loomis
I would have focused the main game on the squares for your pieces. c5 is very important. Also e5, but only when your opponent made the (in my opinion) mistake of playing f4. If you can get both, wow. Then your knights are happy, your bishop is on d7, and your queen and rooks always have enough space.
I'm flattered you used my recommendation! (-:
Of course I would use your recommendation, no one else recommends anything aginst 2. d5. It was also pretty straighforward to remember and in a 5 minute game it's got to be better to play a plan that a good player thought of than make something up on the spot.
During the game, I thought I should be trying to use c5 and e5 too. I just wasn't good enough tactically to push off the b-pawn.
I did feel that the plan at the outset gave me a straightforward path to equality. And I wouldn't expect to get more than that just from the mistake 2. d5.
benoni is refuted, unless you are tal, then you can play it and beat everybody.