Does my Oppenent Really Know the Theory Behind his moves? 1. ... c5!?

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WellRounded

I used to play the sicillian as black, until I learned, that I hadn't learned yet.  I didn't understand all the theory behind sicillian and realized that I could never really punish my oppenent for not playing appropriately against it. I recenently started playing 1. ... e5!  (!, but there are plenty of good defenses, I've just learned that e5 is a ! compared to c5 when you really don't understand the theory.)  which has allowed me to better understand core opening thoery.(Control center, develop etc. etc.)

ANYHOO, I started making the realization today that it is very likely that many of my oppenents at my level, don't understand sicillian theory either. Both in Blitz(the few I play) and online, I see c5 on a semi regular basis, or e6 or something transposed.  Is there any advice I can get on punishing this?  Or does it really even matter?  My understanding is that the opening is less and less critical the lower your rank(not less important, just less critical to the outcome of the game.)

Primarily I just wanted some thoughts on this... thought.  :) Thanks.

udayak

I am not sure if I understand the complete opening theory behind the Sicilian opening. But I do understand the opening theory in general. 1..e5 branches off into a variety of openings. So, if you want to limit yourself for learning purposes, c5 is a good choice.

In case you want to take your opponent playing Sicilian for a ride, you can try the Morra Gambit (also known as the Smith-Morra Gambit. There are also some traps available in the Morra.

leo8160

go for the dragon, easy theory but veryyyyyyy veryyyyyy sharp

Testrider

The general way to punish sicilian players is crushing their king with a massive kingside attack ;-)

WellRounded

I've never heard the words sicilian, theory, and easy in the same sentence. 

WellRounded
H2oh wrote:

With internet play you dont have to know any theory do you? It really will come down to tactics eventually.


 Well, if i ever attain the levels where theory does matter in short games, all of this will ancient history.  But sure, in online games with moves timed only by a number of days I think theory really comes into play.  You're opponents aren't making any silly mistakes(usually).  Now in blitz games at low levels, your right I think, it's almost all about tactics, which is where the tactics trainer comes into play, which I very much enjoy being able to use.

DarkPhobos
udayak wrote: I am not sure if I understand the complete opening theory behind the Sicilian opening. But I do understand the opening theory in general. 1..e5 branches off into a variety of openings. So, if you want to limit yourself for learning purposes, c5 is a good choice.

Good example of the power of naming. The Vienna and the Spanish Four Knights Game are "openings" while the Closed Sicilian and the Rossolimo are merely "variations", so the former must be more complicated than the latterCool.

It doesn't work that way. 1. ... e5 is the second most theoretical reply to 1. e4. The Sicilian is the runaway leader.