It's not a bad opening, but it is really difficult to learn because there are too much line. I have learned how to fight with it, here is a line which can lead to a equal position.
It's not a bad opening, but it is really difficult to learn because there are too much line. I have learned how to fight with it, here is a line which can lead to a equal position.
Kings gambit may not win the most games, but it it will inspire the most fear in the hearts of mortal men.
Up to 1600 I played the King's Gambit with me and my opponents knowing 0 theory. Practices your attacking skills and tactics.
Like any true gambit (which the King's Gambit is, but the Queen's Gambit is not), there's always the issue of whether the opponent accepts.
According to Nimzowitsch, any gambit which captures away from the center should be declined, as the combination of tempo lost and center weakness is almost always worth more than a pawn.
The King's Gambit gives great winning chances for white if accepted, the Breyer Variation (1. e4 e5 2. f4 exf4 3. Qf3) is particularly dangerous. If declined, it's not unsound, but white must still be careful. It is, as @algorithmicRecursion notes, a very good tool for building tactical skills, so it's a good opening to use if you want to get better at tactics.
It's as good as anything else. They asked Spassky once why he played the KG and he said that if the Ruy Lopez won't give white an advantage, then why not play the KG (or something along those lines). So if it's good enough for countless GMs and sent Fischer home crying, its good enough for us.
The king's gambit is not particularly difficult for black but it allows black to insist on a difficult game for white. It's not something that is a "Winning setup", you have to have strong fundamentals to navigate it. Ie a weak player might just screw up and not know where they went wrong, or recognize the pros and cons for each side / any of the interesting battles and arguments that are the basis for well played Kings Gambit games.
If you want to play the king's gambit, either be okay with a little hope chess, decide on a plan and stick to it, understanding it may or may not be something that could get blown off the board or forget about learning the king's gambit entirely and work long and hard at becoming a *much* better player. Play 1.e4,e5 2.F4 and make a point of forgetting the words "Kings gambit" and just play chess.
Well thats what I did I played 1.e4 e5 2.f4 and just play chess. have since moved on but it was good enough to reach 1600
I'm a King's Gambit player and have been for pretty much my entire chess journey.
I think it's a great gambit to learn because it actually follows the fundamentals (like controlling the centre and developing quickly) and it teaches you good attacking ideas. Having a semi-open f-file helps a lot in the middlegame, too.
SuperiorConfidentHot I don't know what the hell you are talking about - and I'm pretty sure you don't either. The whole point of the King's Gambit is that it makes things VERY hard for black. If you're a professional chess player yes you will welcome the king's gambit, for amateurs as said it's absolutely fine. It wasn't at the pinnacle of chess for hundreds of years while being a bad opening that black can easily hurt white with. That's the whole point of every opening - to get easy play and chances from it.
It's also not difficult to learn. What's difficult to learn is how to refute it. That's how the opening works. That's why at low levels it does really well while at professional level it struggles.
SuperiorConfidentHot I don't know what the hell you are talking about - and I'm pretty sure you don't either. The whole point of the King's Gambit is that it makes things VERY hard for black. If you're a professional chess player yes you will welcome the king's gambit, for amateurs as said it's absolutely fine. It wasn't at the pinnacle of chess for hundreds of years while being a bad opening that black can easily hurt white with. That's the whole point of every opening - to get easy play and chances from it.
It's also not difficult to learn. What's difficult to learn is how to refute it. That's how the opening works. That's why at low levels it does really well while at professional level it struggles.
No. Above a certain skill threshold black gets to be in the driver's seat in that the ask for white is harder AND black gets his choice of which of those more challenging projects he is going to saddle white up with. By the time black is prepared to comfortably play against the KG, white already has a harsh if serviceable game.
Above a certain skill threshold like 2700? Maybe. I believe Carlsen has had the odd success with it against other Super GMs however.
hey people, is king gambiit good?
I want to use it, but I nearly win, with lots of blunders, and missed wins.
please help me by guiding me through the "king gambits" winning set up!