TD question on draws/flagging

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pizzaking

Suppose this is white to move and white flags. 

Does black win or can/should a TD declare this a draw? 

Clearly black cannot advance his position as it is actually *impossible* to do anything but slide the kings around.  Yet assuming none of the draw conditions have been met, does the TD have a basis for declaring this a draw?

 

 

 

 

 

 

What about a situation like this one where it is technically possible for either side to horribly blunder themselves into letting an enemy pawn through though it cannot be forced.

 

DrawMaster

For the first case, it is clear that White cannot lose the game in any other manner than by flagging.

The USCF rule is as follows: In sudden death time control, a player on the move with two minutes or less of remaining time may stop the clock and ask the director to declare the game a draw on the grounds that the player has insufficient losing chances(§14H1).

But the key point here is that a claim must be made. If no claim is made, there is no adjudication possible, I would surmise.

The second situation is the same as the first IF NO CLAIM IS MADE, but unsure now is whether the claim can be upheld if it is in fact made. This is one of the more controversial USCF rule additions in the last 30 years.

See this article to help you decide.

KillaBeez

Call it on insufficient losing chances if the claim occurs, but it counts as a loss if they do not call this position as insufficient losing chances

pizzaking

Interesting...

"“The draw shall be awarded if the director believes that a Class C player would have little chance to lose the position against a Master with both players having ample time” (§14H2c).

The situation that came up was in a casual club where I am basically TD and a player.  Painfully enough, the situation arose in one of my games where I won on time. Even worse, this was top board in the last round of the tournament where I was a half point ahead of my opponent and one other player so a win for me would clinch, while a draw has the potential for a tie for first.  There's no money or anything except maybe a little pride on the line.

Both sides were in time trouble and had my opponent played accurately he could have forced a drawn position.  I don't know if it was the pressure of time trouble or he was trying to win but ultimately he played himself into a losing position and then lost on time seconds later.  Maybe the key is that he didn't (or didn't know to) play to force the drawn position.  As it stood, the final position of the game is a clear win for me but I just want to be extra careful because the situation involves me.

Maybe we need to play 12 10 instead of 15 0 to avoid the scenario in the future.