A Game of Chess. And Battleship. And Monopoly. And Yahtzee.

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RookKing23

The game I speak of in the title that drew you into this forum is Naval ChessOpoly. (the Yahtzee is silent and invisible.) The beauty of it is that you could be the worst chess player in the world, and still win against Magnus. Heck, you could even play and not know at all how to play chess. This game can be played with 4 or 6 players, split into even teams. Then, you choose your roles. One person on each team is the chess player. They play chess against each other like it was normal chess. If you are playing with 4 players, then the Naval Commander (battleship player) and the Financial Business Manager (Monopoly player) are the same person. If you are playing 6 players, then they are separate. After each move on the chess board, the battleship player fires a missile. (except for the first move) That missile can only be fired in an a1 to h8 range to correspond to the chess board. The opponents starting ranks are also not allowed to be fired at. (This is to prevent powerful pieces from being taken off the board early in the game.) To "fire" a missile, just yell out the coordinate you want to attack on the chess board. (Ex: "d5!") Then, if there is a piece on that square, then it is captured. The only piece immune to missiles is the king. (Normally, your team's pieces are immune to your team's missiles. However, if you want, you can use the friendly fire rule, where not even your own pieces are safe from your missiles. That rule just was not in the original rules, so you don't have to play it like that.) The catch is that the Naval Commander must face away from the chess board, and no information on the current position can be passed to them directly. Now, when a piece is captured, by any means, that piece is taken off the board and handed to the opposing color's team. Then the team hands that piece off to the Financial Business Manager. That's right, the Financial Business Manager plays with the opponent's former pieces. That may sound confusing, but it shouldn't considering you haven't been confused yet. Anyway, the pieces then lose all qualities that make them different from each other. They are just all the same now. To start a piece off, just put it on go. Then roll 5 Yahtzee dice. The amount on the dice and move that many total spaces on the Monopoly board. You are allowed to split the amount between pieces, but you can only choose the effect of one space. But, how do you get money, well you don't start out with any money, and you will understand later. But when you roll the Yahtzee dice, if the dice show anything on the bottom part of the Yahtzee scorecard, you take the number of points it's worth, multiply it by 10, and take that much money. (Chance cards can also give you money sometimes) If you have no money, and you get something that says you have to pay money, then nothing happens. If you do have money, then pay the price. Now you are going to want to buy properties and for a good reason. Unlike regular Monopoly, in Naval ChessOpoly you can buy houses and hotels even if you don't own the entire color. But those houses do more than just make you more money. You place those houses on a chess space. They act as a tollbooth almost. Your team's pieces can pass through for free, but the other pieces must pay the accumulating rent for the property the houses belong to. I recommend that you write the coordinates of the houses you own and the property they belong to so that you don't get confused. The game ends when the chess game finishes. A checkmate is 1,100 points. Queens=900 points Rooks=500 points. Knights and Bishops=300 points. Pawns=100. Monopoly money is worth the amount it says on the bill. (Ex: 100 dollars=100 points.) The team with the most points wins. I think that's everything. I'm tired of typing now. If you have any questions, just ask, I'll answer. Have a chessy*(?) day!                     *it's chess as an adjective.

fancyfinn9

Sounds interesting... though I can't seem to read the whole thing. I'm intrigued, though

EDIT: I read the previous post in the app, in which posts are cut down to the first number of characters (200 or so)

RookKing23

I haven't even had enough players to try the game yet.

fancyfinn9

We could create a club for this and play through the forums, like a giant daily game. That way time zones won't get in the way

RookKing23

That's a good idea, but it would be very easy for someone to cheat, so I don't think we could do that.

fancyfinn9

How about a Discord server? Each role in the game can have a role on the server, and each game (Monopoly, Chess, etc) has it's own channel. This way we can restrict specific channels to specific roles, meaning that, for example, the battleship player can't access the channel displaying the chess board. The only way to cheat here is to DM someone else who does have access to that specific channel.