1. Play on the side of the board where you have the pawn majority.
2. Push the unopposed pawn.
3. The king becomes a fighting piece in the endgame.
4. Pawns CANNOT move backwards. Obvious, i know. But this is forgotten so often.
If you want to get a really understanding of these types of endings, play over the games of Alekhine. The man had an uncanny ability to pawn count, and see how a position would turn out many moves ahead.
Hi guys, l'm working through some of the end game drills and l need a little help with this one:
https://www.chess.com/drills/practice/pawn-endgame-creating-an-outside-passed-pawn
Pawn Endgame: Creating An Outside Passed Pawn
Can anyone help me with a few rules or tips for how to complete this drill?
I can "beat" the computer maybe 50% of the time -- but when l do win l'm not quite sure how my strategy was any different form the times l've lost. I've used the "hint" feature to beat it but l can't seem to grasp the key theory that will let me win this position at will.
l get that you should create an outside passed pawn right away with:
1. a4 bxa4 2. bxa4
I then position my king with opposition with:
2... Kd7 3. Kd3 Kc6 4. Kc4 Kb6 5. Kb4
Here is usually where the computer does one of a few different moves -- typically pushing one of his pawns. Are there any general "rules of thumb" someone could share with me that'll help me complete this drill without fear of ever losing?
Here is a quick screen cap of the board (img: https://image.prntscr.com/image/WVZ62ZcKT_eWHpdj4PK5Nw.png)
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