How to counter an early queen

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iamryuka
Hey ! Basically, that's what I used to do in my first game, but then I learned the London opening and try to organize myself around it to earn ease in my games. In my very beginner elo, I often go against people who just take out the queen on their 2nd move after moving the king's pawn, and then destroy my whole development. It's so frustrating, even more when I heard that playing the queen in early game is greedy, but I don't know how for the moment... Do you guys have any tips ?
TheBlunderPunisher

If you're seeing something like 1.e4 e5 2.Qh5 then you're probably also dealing with a beginner. A queen on h5 is begging to be punished, and something like Nc6 (to protect e5 first) and g6 usually does the trick

IMKeto

Some examples...

 

 

 

 

iamryuka

Oh thanks I think I get it! I just have to develop without caring about enemy queen because she'll 100% get punished if my development is well done, right?

IMKeto
iamryuka wrote:

Oh thanks I think I get it! I just have to develop without caring about enemy queen because she'll 100% get punished if my development is well done, right?

Now youre getting it! 

Play over the examples i gave, and use the following guidelines to see how each move fits.

Opening Principles:

  1. Control the center squares – d4-e4-d5-e5.
  2. Develop your minor pieces toward the center – piece activity is the key. Centralized piece control more squares.
  3. (King Safety)
  4. Connect your rooks. There should be no pieces between your Rooks.

The objective of development is about improving the value of your pieces by increasing the importance of their roles (Piece Activity).  Well-developed pieces have more fire-power than undeveloped pieces and they do more in helping you gain control.

Now we will look at 5 practical things you can do to help you achieve your development objective.

They are:

  1. Give priority to your least active pieces.
  • Which piece needs to be developed (which piece is the least active)?
  • Where should it go (where can its role be maximized)?
  1. Exchange your least active pieces for your opponent’s active pieces.
  2. Restrict the development of your opponent’s pieces.
  3. Neutralize your opponent’s best piece.
  4. Secure strong squares for your pieces.

 

Don’t help your opponent develop.

There are 2 common mistakes whereby you will simply be helping your opponent to develop:

  1. Making a weak threat that can easily be blocked
  2. Making an exchange that helps your opponent to develop a piece

Pre Move Checklist:

  1. Make sure all your pieces are safe.
  2. Look for forcing move: Checks, captures, threats. You want to look at ALL forcing moves (even the bad ones) this will force you look at, and see the entire board.
  3. If there are no forcing moves, you then want to remove any of your opponent’s pieces from your side of the board.
  4. If your opponent doesn’t have any of his pieces on your side of the board, then you want to improve the position of your least active piece.
  5. After each move by your opponent, ask yourself: "What is my opponent trying to do?"
TheBlunderPunisher

Not to say don't care, because a rampaging queen is nothing to joke about, but in the opening just play naturally, develop, don't make blunders, respond to threats when necessary, watch out for f7, and that queen won't bother you too much

In short, don't return the favor.

nklristic

You have to care and be aware of some potential threats like scholar's mate and things like that. So every time you see an early queen move be extra careful but try to develop as fast as you can. In many cases there are moves which will help you develop and attack your opponent's queen and he will have to move it again. But as I've said, be careful not to blunder mate in 1.

TheBlunderPunisher
IMBacon wrote:
iamryuka wrote:

Oh thanks I think I get it! I just have to develop without caring about enemy queen because she'll 100% get punished if my development is well done, right?

Now youre getting it! 

Play over the examples i gave, and use the following guidelines to see how each move fits.

Opening Principles:

  1. Control the center squares – d4-e4-d5-e5.
  2. Develop your minor pieces toward the center – piece activity is the key. Centralized piece control more squares.
  3. (King Safety)
  4. Connect your rooks. There should be no pieces between your Rooks.

The objective of development is about improving the value of your pieces by increasing the importance of their roles (Piece Activity).  Well-developed pieces have more fire-power than undeveloped pieces and they do more in helping you gain control.

Now we will look at 5 practical things you can do to help you achieve your development objective.

They are:

  1. Give priority to your least active pieces.
  • Which piece needs to be developed (which piece is the least active)?
  • Where should it go (where can its role be maximized)?
  1. Exchange your least active pieces for your opponent’s active pieces.
  2. Restrict the development of your opponent’s pieces.
  3. Neutralize your opponent’s best piece.
  4. Secure strong squares for your pieces.

 

Don’t help your opponent develop.

There are 2 common mistakes whereby you will simply be helping your opponent to develop:

  1. Making a weak threat that can easily be blocked
  2. Making an exchange that helps your opponent to develop a piece

Pre Move Checklist:

  1. Make sure all your pieces are safe.
  2. Look for forcing move: Checks, captures, threats. You want to look at ALL forcing moves (even the bad ones) this will force you look at, and see the entire board.
  3. If there are no forcing moves, you then want to remove any of your opponent’s pieces from your side of the board.
  4. If your opponent doesn’t have any of his pieces on your side of the board, then you want to improve the position of your least active piece.
  5. After each move by your opponent, ask yourself: "What is my opponent trying to do?"

Jeez man, don't write a whole essay

nklristic

Well, if he wants to improve, that essay is the least effort he will make studying chess. happy.png
Here are my tips:

https://www.chess.com/blog/nklristic/the-beginners-tale-first-steps-to-chess-improvement

TheBlunderPunisher

Good point

OnebitToo

Fwiw I found “the essay” very helpful, ty! happy.png

ccash1
Thanks, IMBacon. This seems really helpful.
ponz111

IMBacon gave a lot of  help to those who had problems vs 1, e4   e5  2. Qh5

kudos! wink.png