Middle game

Hi. Few suggestions. Learn some basic positional ideas like weak squares and weak pawns, then form basic plans such as improving your knights by getting them to a weak square where they cant be easily chased away, or attack a weak pawn and try to win it. Playing through GM games in Logical Chess by Chernev and see how Masters provoke and exploit weaknesses. The middlegame can be a time to both deal with weaknesses in your own position and exploit your opponents. I found Amateurs Mind by Silman a good introduction to middlegame planning. It is aimed at 1200-1400 players and assumes some basic positional knowledge, might be worth a read.

Two things I teach for helping middlegame plans are...
1. Which of your pieces are doing a useful job, and which can be repositioned to be more useful?
2. What pawn breaks are likely, either by you or by your opponent?

Secrets of Russian chess masters vol 1 has a chapter that very clearly explains what to do in the game. It is well worth reading.

It explains what to do in the middlegame plus it has a good thinking system to follow. The thinking system alone is worth the cost of the book.

Wow so many good resources and advice. Thanks. PS trolling me by telling me something I already I told you is weak sauce. If you have nothing nice to say...

Activate your pieces even more, notice the pawn structure, save your stuck pieces
1) Knight outposts: An outpost is a square which is defended and cannot be attacked by a piece of lower value of your opponent. You just plant your knight there like this:
Bishop diagonals, you know what that means
Open files for the rooks: Put the rooks on file that are empty or almost empty of pawns where it can see the other side
Pawn structure, it's the soul of the position, notice your oppponent's weaknesses and the transformations that occur with what opens up of file or diagonals, and of weak squares to make outposts from
Pawn breaks: If you need to make progress at some point you will need to pawn break
Notice the piece positioning of the pieces and the kings, and maybe go for an attack (e.g opposite side castling, alll your opponent's pieces are not defending the king and doing job on another side etc...)

Can't plan something a few moves in advance if you are going to blunder on this very next move.
You're a 1500, can't guarantee you don't blunder either. People who want to improve should be respected

Absolutely. So you wanna play? Maybe go over the game after, annotate and post in game analysis? It'll be fun
Activate your pieces even more, notice the pawn structure, save your stuck pieces
1) Knight outposts: An outpost is a square which is defended and cannot be attacked by a piece of lower value of your opponent. You just plant your knight there like this:
Bishop diagonals, you know what that means
Open files for the rooks: Put the rooks on file that are empty or almost empty of pawns where it can see the other side
Pawn structure, it's the soul of the position, notice your oppponent's weaknesses and the transformations that occur with what opens up of file or diagonals, and of weak squares to make outposts from
Pawn breaks: If you need to make progress at some point you will need to pawn break
Notice the piece positioning of the pieces and the kings, and maybe go for an attack (e.g opposite side castling, alll your opponent's pieces are not defending the king and doing job on another side etc...)
That is not an outpost if it can be attacked, and in that position, black's knight can attack the knight with nd7

Hi! My name is Lauren Goodkind and I’m a chess coach based and chess book author based in California: www.ChessByLauren.com
I have tips to help you avoid hanging pieces:
If you haven't done already, I recommend playing with a slow time control, such as game in 30 minutes. You need time to think. Beginners tend to make a lot of silly moves with very little time. This makes sense since there’s a lot of pieces on the board.
Before each move, I highly encourage you ask questions before every move such as, “If I move here, is it safe?”, “Can I safely capture a piece?”, and more.
Also consider all checks and captures on your side and also your opponent’s side. If you are past this stage, then find a forcing winning line.
To formulate a middegame plan, I do recommend Silman's Amatuer's Mind book.
I hope that this helps.