I played 1000 games but my rating is 500

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vineet2018

Please look at my games and suggestions are welcome . My goal is to achieve 1000 rating on chess.com. believe be it's very tough for me.

notmtwain
vineet2018 wrote:

Please look at my games and suggestions are welcome . My goal is to achieve 1000 rating on chess.com. believe be it's very tough for me.

 

Your rating is not based on how many games you play. Instead, it is based on how frequently you win and who you beat.

I looked at only one game where you sacrificed your queen for a pawn.

 

Can I suggest that you look to see if pieces or pawns are defended?

Also, you ran out time after only 15 moves.  I think you need to try slower time controls.

vineet2018

Its just 1 time but at other games i play good but lost.

ArtNJ

Bullet is for fun.  You don't learn chess from bullet.  There are some people that believe you can learn certain chess skills from bullet, and maybe you can, but you 100% can't learn chess generally.  You need to play slow time controls, go over the games afterward by yourself, then with the engine, then post the game and ask questions.  

Think of it this way.  Getting into 1000 street fights with no coach will teach certain skills.  But its not going to teach you proper boxing form, much less teach Karate or Muay Thai no matter how many fights you have.  Common sense correct?

kindaspongey

https://www.chess.com/article/view/how-to-start-out-in-chess
https://www.chess.com/article/view/study-plan-directory
"... In order to maximize the benefits of [theory and practice], these two should be approached in a balanced manner. ... Play as many slow games (60 5 or preferably slower) as possible, ... The other side of improvement is theory. ... This can be reading books, taking lessons, watching videos, doing problems on software, etc. ..." - NM Dan Heisman (2002)
https://web.archive.org/web/20140627084053/http://www.chesscafe.com/text/heisman19.pdf
"... If it’s instruction, you look for an author that addresses players at your level (buying something that’s too advanced won’t help you at all). This means that a classic book that is revered by many people might not be useful for you. ..." - IM Jeremy Silman (2015)
https://www.chess.com/article/view/the-best-chess-books-ever
Here are some reading possibilities that I often mention:
Simple Attacking Plans by Fred Wilson (2012)
https://web.archive.org/web/20140708090402/http://www.chesscafe.com/text/review874.pdf
http://dev.jeremysilman.com/shop/pc/Simple-Attacking-Plans-77p3731.htm
Logical Chess: Move by Move by Irving Chernev (1957)
https://web.archive.org/web/20140708104437/http://www.chesscafe.com/text/logichess.pdf
The Most Instructive Games of Chess Ever Played by Irving Chernev (1965)
https://chessbookreviews.wordpress.com/tag/most-instructive-games-of-chess-ever-played/
Winning Chess by Irving Chernev and Fred Reinfeld (1948)
https://web.archive.org/web/20140708093415/http://www.chesscafe.com/text/review919.pdf
Back to Basics: Tactics by Dan Heisman (2007)
https://web.archive.org/web/20140708233537/http://www.chesscafe.com/text/review585.pdf
https://www.chess.com/article/view/book-review-back-to-basics-tactics
https://static1.squarespace.com/static/5856bd64ff7c50433c3803db/t/5895fc0ca5790af7895297e4/1486224396755/btbtactics2excerpt.pdf
Discovering Chess Openings by GM John Emms (2006)
https://web.archive.org/web/20140627114655/http://www.chesscafe.com/text/hansen91.pdf
Openings for Amateurs by Pete Tamburro (2014)
http://kenilworthian.blogspot.com/2014/05/review-of-pete-tamburros-openings-for.html
https://chessbookreviews.wordpress.com/tag/openings-for-amateurs/
https://www.mongoosepress.com/catalog/excerpts/openings_amateurs.pdf
Chess Endgames for Kids by Karsten Müller (2015)
https://chessbookreviews.wordpress.com/tag/chess-endgames-for-kids/
http://www.gambitbooks.com/pdfs/Chess_Endgames_for_Kids.pdf
A Guide to Chess Improvement by Dan Heisman (2010)
https://web.archive.org/web/20140708105628/http://www.chesscafe.com/text/review781.pdf
Studying Chess Made Easy by Andrew Soltis (2009)
https://web.archive.org/web/20140708090448/http://www.chesscafe.com/text/review750.pdf
Seirawan stuff:
http://seagaard.dk/review/eng/bo_beginner/ev_winning_chess.asp?KATID=BO&ID=BO-Beginner
http://www.nystar.com/tamarkin/review1.htm
https://web.archive.org/web/20140627132508/http://www.chesscafe.com/text/hansen173.pdf
https://www.chess.com/article/view/book-review-winning-chess-endings
https://web.archive.org/web/20140708092617/http://www.chesscafe.com/text/review560.pdf

IMKeto
vineet2018 wrote:

Please look at my games and suggestions are welcome . My goal is to achieve 1000 rating on chess.com. believe be it's very tough for me.

 

Nothing but blitz, and bullet, and cant understand why there is no improvement.

Ashvapathi

1: whatever you do, just don't listen to people telling you to stop playing blitz and start playing long games. Don't listen to them. If you listen to them, you'll end up wasting lot of your time. 

2: Given your rating, most probably your problem is board vision and calculating where the pieces go. So, do some drills with pieces particularly the horse (look up De la maza book). Practice basic tactics and mating patterns like backrank.

 

BestInBklyn

I reviewed some of your games, I'm only 1200 but I remember when I started 9 months ago I was around 600-700. I would say, you need to learn checkmate patterns and do some easy mate in 1 puzzles. This will teach you to think and identify the fastest way to end the game. A few times, you missed simple mate in 1's just to promote another pawn to a queen. Also, every move MUST have a purpose. Don't move a piece just because you feel like moving it, move pieces with purpose, whether for attack, defense or better position. If you can't find good moves or meaningful moves in 3 min games, then you need to play longer, there is no way around it. You don't HAVE to play 10, 15, 30 min games, but they will give you the time a player at your level will need to calculate accurate lines and find the best moves for a given position. I also see a few of your games you were winning significantly but blundered a piece, you should invest the majority of your time in tactics and when you get one wrong, don't get frustrated - rather, learn why the correct move is the best move and why your move was wrong. Tactics will teach you vision and calculation, two thing that players 400-800 on chess.com seem to be severely lacking. Hope this helps! Chess is a thinking game, don't be afraid to think!!

Prometheus_Fuschs

Test puzzle rush, this should give you ideas of what to do when playing.

IMKeto
vineet2018 wrote:

Please look at my games and suggestions are welcome . My goal is to achieve 1000 rating on chess.com. believe be it's very tough for me.

 



IMKeto

Before you decide on a move.  Always ask yourself: "Are my pieces safe?"

stiggling
Ashvapathi wrote:

1: whatever you do, just don't listen to people telling you to stop playing blitz and start playing long games.

How many of your students have FIDE titles?

You don't have to answer. I already know.

Vertwitch

my solution: u have to solve tactics like a madman , thousands of them , and u will climb , but only if u study 

stiggling

If someone has played 1000 games at a low level (and it seems this guy plays blitz and bullet) then it's not just a low rating they have to fight, it's all the bad habits they've formed

So for a person like this it will be very important to not play speed games... for a while it would even be useful to play no games at all. Solving puzzles is a good recommendation.

stiggling
TheTaleOfWob wrote:
stiggling wrote:

If someone has played 1000 games at a low level (and it seems this guy plays blitz and bullet) then it's not just a low rating they have to fight, it's all the bad habits they've learned.

So for a person like this it will be very important to not play speed games... for a while it would even be useful to play no games at all. Solving puzzles is a good recommendation.

How would you know?  Were you ever stuck in triple digit elo for more than a thousand games?

That doesn't work on me, because I check account creation date.

vineet2018

Hi. I played 99% of my move randomly. How to play a piece if there are thousands of choices? If i win then it was time win.

My level players didn't read books and all but just playing some days their rating's improve.

This is my third account and I really played 1000 games. If I learn some tactic my opponent don't cooperate. 

I beat stockfish at level 1 and 2 but not human players.

My game pattern is ....Develop pieces then castle and then get checkmated. This is my all games.

 

 

vineet2018
TheTaleOfWob wrote:
vineet2018 wrote:

Hi. I played 99% of my move randomly. How to play a piece if there are thousands of choices? If i win then it was time win.

My level players didn't read books and all but just playing some days their rating's improve.

This is my third account and I really played 1000 games. If I learn some tactic my opponent don't cooperate. 

I beat stockfish at level 1 and 2 but not human players.

My game pattern is ....Develop pieces then castle and then get checkmated. This is my all games.

 

 

Did you try watching someone more successful than you for inspiration ?

Yes

 

IMKeto
vineet2018 wrote:

Hi. I played 99% of my move randomly. How to play a piece if there are thousands of choices? If i win then it was time win.

My level players didn't read books and all but just playing some days their rating's improve.

This is my third account and I really played 1000 games. If I learn some tactic my opponent don't cooperate. 

I beat stockfish at level 1 and 2 but not human players.

My game pattern is ....Develop pieces then castle and then get checkmated. This is my all games.

 

 

Opening Principles:

  1. Control the center squares – d4-e4-d5-e5
  2. Develop your minor pieces toward the center – piece activity is the key
  3. Castle
  4. Connect your rooks

Tactics...tactics...tactics...

The objective of development is about improving the value of your pieces by increasing the importance of their roles. Well-developed pieces have more fire-power than undeveloped pieces and they do more in helping you gain control.

Now we will look at 5 practical things you can do to help you achieve your development objective.

They are:

  1. Give priority to your least active pieces.
  • Which piece needs to be developed (which piece is the least active)
  • Where should it go (where can its role be maximized)
  1. Exchange your least active pieces for your opponent’s active pieces.
  2. Restrict the development of your opponent’s pieces.
  3. Neutralize your opponent’s best piece.
  4. Secure strong squares for your pieces.

 

Don’t help your opponent develop.

There are 2 common mistakes whereby you will simply be helping your opponent to develop:

  1. Making a weak threat that can easily be blocked
  2. Making an exchange that helps your opponent to develop a piece

 

Pre Move Checklist:

  1. Make sure all your pieces are safe.
  2. Look for forcing moves: Checks, captures, threats. You want to look at ALL forcing moves (even the bad ones) as this will force you look at, and see the entire board.
  3. If there are no forcing moves, you then want to remove any of your opponent’s pieces from your side of the board.
  4. If your opponent doesn’t have any of his pieces on your side of the board, then you want to improve the position of your least active piece.
  5. After each move by your opponent, ask yourself: "What is my opponent trying to do?"
vineet2018

I really hate when game close abruptly and shows game over u r checkmated.

Even 300 players checkmated me. 

I played many apps of tactics like skew fork  but that don't come in real game.

 

Vertwitch
vineet2018 wrote:

Hi. I played 99% of my move randomly. How to play a piece if there are thousands of choices? If i win then it was time win.

 

firs thing is: do u even wanna improve or are u trolling peoples time?

 

cos I told u, the one way to get better a t chess, a complex game, is to study chess like a madman meaning HARD WORK, laziness is not for chess players. not the ones that improve. 

study or cry