the "system" you are planning to employ, the King's ind>ian defense is not recommended if you do not "know how it works". It is by far one of the most theoretical openings possible - one could easily get smashed on the Black side.
5..exd4 saves the pawn.
"Doubling pawns" isn't a threat, especially when giving off a bishop for a knight. dont' be misguided.
instead of 17..Rdg8, you might like 17...g4 (the correct move). then 18. hxg4 hxg4 19. fxg4 followed by Bh5, and maybe Bg3, etc. Just a thought.
nice try!
I need some help in my queen's pawn games, and the following is proof. Annotations are inside. My main questions are about development (which is where i'm sure i've gone wrong) and general ideas in queen's pawn positions. I'll let the game say the rest. Thanks in advance for your help. There are a ton of annotations, and some of my side lines may be a bit random. Like i said, let me have it...