16 Bd2 would have been my move. And it would have made his next move disastrous, if he still made it. But it looks like a decisive win.
Is there a time control on Bot play? How long did this game take?
16 Bd2 would have been my move. And it would have made his next move disastrous, if he still made it. But it looks like a decisive win.
Is there a time control on Bot play? How long did this game take?
10.Nxd7 is a bad move, which suggests that you need some basic understanding about the strength of your piece. Knight on e5 is strong, and even excellent when e5 is an outpost (no pawn can touch your Knight). You exchange your excellent Knight for a horrible Bishop, which is blocked by both his pawns. Basically, it is your loss in this exchange. 1. Don't exchange when you are putting pressure on your opponent. Vice versa, when you are in a cramped position like Black at move 9, try to exchange as much as you can. Imagine the same pawn structure but no pieces, both are equal. But with piece, especially your Knight e5, Black is nervous. 2. Hold you piece on the outpost (again not attacked by piece) as long as possible. In this case, try to exchange dark Bishosp, because it means that Black must kick your Knight with a major piece. 3. Black dark squares are weak, because most of his pawn are in the white squares. So, again try to exchange Black dark bishop. Afterward, Black can only defend dark squares with his queen, or wastes tempi on pawn moves. With these things, don't play 1.d4 yet, until you have some basic middlegame knowledge that I mentioned above
Thanks. When I went over the game I felt like I had made a big mistake there. I just wasn't thinking that way while I was playing.
I still haven't run the engine on the game yet. I will probably do so tonight
You nailed it why this was a mistake in your commentary.
Wow nice... I did not see that even when I reviewed the game and decided I had made a mistake by making the trade.
You are right, that is why I tried to put in what I was thinking. Sometimes you make the right move for the wrong reason. Thank you for pointing that out. I will go back and take a look at this area again
16 Bd2 would have been my move. And it would have made his next move disastrous, if he still made it. But it looks like a decisive win.
Is there a time control on Bot play? How long did this game take?
You can use time control. I don't. Probably took 20 minutes of play time??? Not sure because in the middle of the game my wife broke a water pipe outside and I spent a hour or two fixing it before I got back to the game. Basically I did not make a single move out of time pressure, so any move that was a mistake was because my idiot brain was improperly functioning
Instead of 8. Bd2, I would've played exf6. Bd2 looks passive but is objectively alright.
If 8. ...gxf6, Black creates a backwards pawn on e6. I would then try to attack Black's weak light squares around the king, and go Re1 and Bf5 to pressure the e-file.
If 8. ...Nxf6 I would go Ne5 and f4 or Re1, where Black has a poor position.
7...Bb4
Is also not very reasonable after putting pawns on e6, d5, and c6. This is black's "good" bishop so black shouldn't want to trade it for a knight. Which leads into the next comment
11.a3
This compels black to correct his mistake by playing bishop back to d6, so it's a waste of tempo.
5...f6
You say your thoughts were to leave the tension and develop which is good. You also say if black captures you take with the knight and attack the bishop. More importantly taking with the knight gives black a backward e pawn on the half open file which is a common strategic target. Which leads into the next comment
13.b4
You say you want to attack on the queenside but the correct focus was on the e pawn and a bit on the kingside (since you can also pressure the g and h pawns).
So a few elements of how to know where to attack:
- pawn breaks favor the side that's better developed in that area. Most of black's pieces are on the queenside, and while your bishops are technically on that side, bishops tend to be active in the opposite side (a bishop on c3 looks at g7 for example).
- the two long term strategic targets are kings and pawns. This is because they're typically slow moving or immobile. A weak king or pawn tends to stay that way a long time. Other than isolated, backward, and doubled pawns, all pawns on their starting squares can be targets (since a pawn on its home square can't be defended by a pawn).
So because black has fewer pieces on the kingside, and has pawn targets there, and you have lines there (like the e file and b1-h7 diagonal) it's more natural to play in the center / kingside with moves like Re1 and Qf3 and doubling rooks on the e file.
23.Qxd6
You're ahead material and you trade queens. Really can't fault you for that. I just want to mention that I think in spite of that many higher rated players would play a move like 23.Qe2 (your bishop is immune because Bxe5 would win black's queen).
Queens champion dynamic advantages like piece activity and king safety. Trading queens is good if you have a static advantage (like material, which you do have) but black's king is so unsafe, and pieces undeveloped, that I'd keep queens on.
Again, not a mistake, or even an inaccuracy, but thought I'd mention it.
Umm, I guess that's it. You were pretty far ahead most of the time so there's not a lot to say. You had some fun moves like 38.Bh8, but can't say much instructive about moves like that.
Oh, and I want to clarify.
I say pawns on their original squares can be juicy targets. This might lead some players to think it's good to move your pawns off their original squares... but notice if you've moved all your pawns 1 square forward, then there is the same problem (no pawns on your 3rd rank can be defended by a pawn).
In fact this is a worse scenario because 1 rank forward is 1 rank closer to enemy pieces.
In general it's good to have a least a few pawns on their original squares, as they anchor the rest of your pawn chain from a point as far away as possible from the opponent's pieces... so keep a few pawns at home kids
But yeah, once you start infiltrating (by which I mean, placing pieces in your opponent's territory) you start coming into contact with those juicy base-of-the-pawn-chain pawns.
....
@llama47 Thanks for that very comprehensive review. It is highly appreciated.
The section on "How to know where to attack" was very instructive.
I did run this through the engine, and I was surprised to see some of the moves I had calculated and rejected turned out to be better than the moves I had made. some of those times I had just stopped to short in the calculations because I would get to a point where "and now his queen escapes" or whatever", but many of the times I predicted correctly his response, but failed to see that the response presented me with a tactic or advantage...
That was a good point on trading the queens off.
Again, thank you
BossBlunder написал:
I hope you aren't disappointed the game is against a bot. I realize they don't play like people, but I just want to know if my thought process is ok or if I am missing something considerable.
I have not used the engine on this game yet. I immediately annotated the game to record what I was thinking as the game progressed. Any constructive comments are appreciated:
Good day. I am not the greatest professional in chess, an amateur so to speak. But I look at the train of thought and it seems to be not bad, I would like to hear the thought of a professional. And besides chess, I started making beats. I bought the equipment, pumped it up <a href="https://depositphotos.com/music.html">royalty free intro music</a> and now I'm trying to mix and create. Music and chess are my main interests!
https://www.chess.com/analysis/game/live/40502964063?tab=review Blacks 2nd last move 34. Kd5? is reviewed as a mistake (Rg8* best) I don't see why it's a mistake (?) because next black move 35. Kf4# is checkmate!
https://www.chess.com/analysis/game/live/40502964063?tab=review Blacks 2nd last move 34. Kd5? is reviewed as a mistake (Rg8* best) I don't see why it's a mistake (?) because next black move 35. Kf4# is checkmate!
The next move was checkmate because white blundered.
It's the computer looking at counterplay chances and shooting them down.
I hope you aren't disappointed the game is against a bot. I realize they don't play like people, but I just want to know if my thought process is ok or if I am missing something considerable.
I have not used the engine on this game yet. I immediately annotated the game to record what I was thinking as the game progressed. Any constructive comments are appreciated: