Suggestions for analysis?

Sort:
gary10509

Using the tools on chess.com seems to be a lot of trial and error trying to figure out how to analyze games most effectively.  I always do "Game Review" after the game to see where I went wrong, but there's also Analysis, Details, Explorer, Practice vs Computer, etc.  

Can anyone suggest how best to use the chess.com tools, alone or in combination, to glean the most from analyzing games?

Thanks to those who take the time to respond.

cvjdbkgxc

To start, say, when I finish a game, I'll run the Game Report. 

I overview individual moves, or just sections I thought were key in the game, and enter variations I calculated. The "Openings" tab of the Game report I think is far more effective than the "Explorer" options. That can be used to build up familiarity with variations in your opening play, even if it's not the exact line you played (Just expands your horizons little by little.)

The "Details" tab I never look at. It's just data, its use comes to personal preference. 

"Practice Vs Computer" Is a useful tool for practicing won positions in your games. The engine may say a position is just "+5" or +8" which are huge advantages, but I find it to be beneficial to play out those every once in awhile. If you can beat the immensely stubborn and resourceful 3200 engine, you can probably beat the opponents you would face. 

The "Library" Function can be used to save games and your analysis in an easier-to-find form, and I use it a lot. 

Other functions in the analysis include Engine Settings, which usually don't have a lot of impact (SF 15, SF 15 NNUE/Beefier Stockfish, Komodo, etc), The "Charts" Section (Move times, Best Move Difference, Score) is just pleasant infographics but have little to help with analysis. 

The most iconic part of the Game Report, the move classifications, Blunder! Mistake! Good! Inaccuracy! I would pay little attention to. Most of the time, the difference between the Blunder/Mistake/Inaccuracy is very blurred and lost in the translation of human/concepts to pure numbers. I would preach annotating on your own (A handy function! Right-clicking on moves) and identify your own types of poor play with the help of engine lines, instead of relying on the Game Report's function to do it for you. 

Hope this helps!

gary10509

Thank you.