And my in-game notes
Move 8
Okay, this has to be a technically won game for White. Now let us prove it.
CM: O-O, Nc3, Be3, Qc3
O-O seems safe enough and I will end up playing it anyway
Move 9
Time to pin the Knight. He is practically forced to defend with Be7 or I am busting up his pawn structure even more.
CM: Bg5, Rd1, Qc3
Hmmmm, If Bg6 does Qd4 work for Black?
Move 11
He makes my life too easy.
CM: Qc3, b3, Bxf6, Qd3
11 Qc3 Nxe4?? 12. Qxf6+ Kf8 13. Bxf8+ and White wins easily
11. Qc3 O-O 12. Qxe5 Re8 and White has to be very careful.
Move 13
I want to take some space with tempo. a4 seems very good.
Move 14
Are you serious? If I trade Queens, I can mess up his pawn structure even more than it is now.
QxQ seems obvious and I don't see anything else I want to consider.
Why do my moves keep getting lost? ( I think I make my notes on one screen, then go to the other game board and save my notes there, overwriting)
Move 25
CM: b4
Now I just need to find out if it works.
Critical line: 25. b4 Bd6 26. Nc4 Ke8 Rxd6 cxd6
Move 26
Evaluation: White is still better, but I am not seeing the continuation. I have to pull out with the Rook, and have three possibilities.
Rd3 makes sense. I may want to redeploy my Knight to f6
Move 27
Evaluation: Still a game. Still have advantage
Double rooks? Advance on King's side? Nc4? Nb3? Doubling rooks makes sense except my Knight is pinned to the pawn if he plays Ra6
I like having the Knight on a5 where it puts pressure on c6.
27. Rad1, Ra6 28. g4 c6 and I have some problmes
Move 28
I still have the advantage, but I thought I'd end up winning a pawn.
CM: Rad1,
Move 29
CM: Ke2, RxR, Na5
Move 33
Penetrating with the King after I exchange Rooks.
Move 36
Sitting on his head with Kf5
Move 38
CM: bxc, b4, Nd5
bxc, Kc6
b4, c6
Nd5, cxb, cxb
My preference Nd5 is best follow closely by b4. bxc is inferior.
move 40
(I have significant analysis on paper that I need to type here)
Move 41
Wow, I really though Kd6 was his best try. This move is inferior.
Okay, here is a game where my opponent made horribly inaccurate move in the first few moves causing structural weakness. The rest of the game was exploiting the weaknesses.
One of my horses got way overworked and the local chapter of PETA made threats.
Online chess, three days per move. Names have been removed to protect the innocent.