I brought this up in a couple of other threads because it was in line with the topic but there wasn't really much resolution on the discussion and there never seems to be when I talk about it.
Some players advocate playing blitz (once you get to a certain proficiency tactically) as a means of pattern recognition, game volume, opening preparation and practice, clock management, etc. I agree with these things. However, why would a game like a 3/2 or a 5/0 be MORE effective for all of these things while training than playing repeated 15-minute or 15/10 games instead?
Open to all comments, ideas, suggestions anything. It's just a question I've had for a while and I'm interested in what people have to say.
Of course they wouldn't be more effective. Short games are just "more fun" for many people.
And the 15 minute games attract many of the people with bad connections. Most people just don't have the patience to sit quietly and wait while their opponent disconnects and reconnects 100 times.
I brought this up in a couple of other threads because it was in line with the topic but there wasn't really much resolution on the discussion and there never seems to be when I talk about it.
Some players advocate playing blitz (once you get to a certain proficiency tactically) as a means of pattern recognition, game volume, opening preparation and practice, clock management, etc. I agree with these things. However, why would a game like a 3/2 or a 5/0 be MORE effective for all of these things while training than playing repeated 15-minute or 15/10 games instead?
Open to all comments, ideas, suggestions anything. It's just a question I've had for a while and I'm interested in what people have to say.