@1
"When I a review games, I notice the best line recommended by chess.com engine quickly deviates from its own original view of the best line!" ++ Yes
"And this leads to some very odd evaluations of each move." ++ Yes
"it quickly moves away from what it thought was best" ++ Deeper look
"the evaluation is just +1.59 and in fact, it thinks the slightly better reply from black should be Ne7 with a rating of +1.54 ++ +1.59 and +1.54 mean basically the same: white is winning.
"what chess.com states as 'best move' or 'mistake' or 'miss' etc. are often not correct" ++ Right
"there is a limit to how many moves the engine would look ahead and each move that is played the engine gets a deeper insight" ++ Yes
"the engine only looks very few moves ahead in the initial review" ++ Yes
"its evaluation seems a little pointless / misleading"
++ It is a matter of resources and time. Chess.com cannot allocate a supercomputer to analyse your game. You do not want to wait 8 hours for a reliable analysis.
When I a review games, I notice the best line recommended by chess.com engine quickly deviates from its own original view of the best line! And this leads to some very odd evaluations of each move.
An example below:
Here, chess.com recommends c5 as shown with an engine evaluation of +2.75.
But in its 3 best lines below its initial recommendation - it quickly moves away from what it thought was best... if black replies Nf6 the evaluation is just +1.59 (and in fact, it thinks the slightly better reply from black should be Ne7 with a rating of +1.54).
This means that what chess.com states as 'best move' or 'mistake' or 'miss' etc. are often not correct - because playing those lines for just one or two moves quickly deviates to a very different evaluation.
I get that there is a limit to how many moves the engine would look ahead and each move that is played the engine gets a deeper insight - but this seems to suggest the engine only looks very few moves ahead in the initial review. If so, its evaluation seems a little pointless / misleading - even its own engine immediately contradicts the initial evaluation.
If these inconsistencies happen only occasionally - I can understand it, but they seem to happen in almost all games I review - I'm rapidly losing faith in the accuracy rating!
Am I missing something?