Almost unplayble

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mokol22
Hi , Well , due to many "problematic" players ...( i can play against computer with no need for other player to do so for me as the opponent , thx) . i found myself going to the 3min , 1 min games. but i found out to whom playing by the app on his phone. pre-move , time lag compensate does not act as should . my last game in lost the some dude which just moved his king in pre-moves plus , and i had adv with my pieces ...but my pre-moves took 0.4 sec...so i lost. i noticed on other games even if i move fast...sometimes i lost - 1 min game ...opponent 20sec.. 16sec...me lost on time. it set for me the next rules : time you see on app is not the real , lag compensate gets only at the next move- means even if you mate your opponent but the compensation did not get to you...u lost ( lets say u got 1 sec lag ...in order to win u need to have min time of 1.2 sec..., you dont know when your pre-move will be 0.1 ,0.2...0.4 sec - so if you lose and after checking pre-moves u find the they down 0.4...dont play ( try to check with a friend on unrated the pre-move after few hours). sometimes on those games even when left 10 sec...and opponent had 20sec...i just lost intrest on postions and just try to see how much my moves takes- realize i did not had a chance to win due to time. The only fix to this is online compare- if i press pre-move : time stamp is 10sec , post pre-move is not 9.9sec : Auto resign draw.
BerryMaker
Pre-moves take 0.1s off your clock all the time, if I had to guess why it’s to prevent stalling in a lost position. If pre-moves take 0.4 seconds, you must’ve pre-moved too late so it doesn’t really count as a pre-move anymore.

Lag compensation only works after the server receives your move. It then calculates the time taken between when you send your move and when the server receives your move, which is then refunded to your clock *up to a certain limit, which is lower in Bullet than it is in Blitz.* Also remember that the server would then have to send back your actual timer for your screen to update your clock.
mokol22

Hi ,

mokol22

Hi ,

mokol22

Thx , for your answer. But pre-move is done when its my opponent turn...so to be "too late" its mean-altough i pre-move my opponent was faster and due to lag my pre-move was done after opponent moved but i did not see it due to lag - but i get lag compensate which effect post my not "pre-move"....so i lose either way.

Martin_Stahl
mokol22 wrote:

Thx , for your answer. But pre-move is done when its my opponent turn...so to be "too late" its mean-altough i pre-move my opponent was faster and due to lag my pre-move was done after opponent moved but i did not see it due to lag - but i get lag compensate which effect post my not "pre-move"....so i lose either way.

Premoves take a minimum of 0.1 second but if you're experiencing a lot of lag, either client side or between you and the site, then they can take longer.

https://support.chess.com/article/4720-online-chess-performance-optimizations