Give me three examples of games that will take more than 50 moves to win.
Your in the wrong page, but examples include:
2 Bishops vs Knight
Rook+Knight vs 2 knights
Rook+Bishop vs Bishop+Knight
2 knights vs Pawn
3 minor pieces vs Rook
Queen +Knight vs Rook+Bishop+Knight
+DOZENS OF OTHERS!
You aren't moving because you CAN'T move. That is not the universal concept of a forfeit.
Logically, that's your problem. Your opponent isn't the one preventing the game from continuing. He made a perfectly legal move every time it was his turn. You are preventing the game from continuing because you are the player to move and you are not moving, thus, logically, you lose by forfeit. If you don't want to be the one who has logically forfeited the game, then play differently so as to not end up in a position where you are preventing the game from continuing.
Told ya. He's got a screw loose. No matter what you say, odds are it will be considered non sequitor, dismissed out of hand, or is irrelevant and doesn't change the fact that a stalemate is a forfeit.
Those all mean the same thing. Something that is irrelevant is inherently a non sequitur (in the general sense of the term), and all non sequiturs can legitimately be dismissed in an argument, because they are irrelevant, obviously. If you don't type out irrelevancies, I don't type out "non sequitur" in my reply.
>Trying to use logic against someone like that is a sure way to never make any progress. You have to find out what he relates to and use that to have a sensible conversation. Logic is not it.
Comical Irony Alert