For obvious reasons, I don't think they'll be described exactly. But in general, the most effective means to testing for cheats is to suspect games through a suite of programs generally available to the public, such as Chessmaster, Fritz, Shredder, etc. If one of these programs makes moves that largely coincide with those made by the player, that's a red flag.
Of course, a cheater could try to disguise computer use by making occasional moves on their own, but still an overall picture would emerge.
i heard that erik has devised up aanti-cheating methods. what exactly are they?