Any tips about evaluating a position?

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Gobolinno

Hi!, not a deep thing like a chess engine could do, rather my problem is this:

* "I can't know in a determined position, WHO has the advantage" *

Seems inexcusable but it's now one of my bigger "stop" signs. =/

Sometimes I offer draws (or give up) to games where I had a tremendous advantage and sometimes I refuse to give up in ones where there's nothing left to fight for. (except an opponent big error/mistake). 

I know "practice" will sharpen my vision in this sense but I'm more inclined in asking how do YOU, people, do it?

 

=)

GodsPawn2016

Divide the board:

Queenside: a-c files.

Center: d-e files.

Kingside: f-h files.  

For each part of the board look at the 3 following things:

Space: advanced pawns increase space.

Material: how many pieces do you have on each part of the board?  What part of the board are they pointing at?

Weaknesses: weak squares, weak pawns, isloated pawns, doubled pawn, backward pawns.

Decide on what part of the board your strongest (Game Plan)

Center control has the added advantage of flexibility.  Control of the center allows you to attack on either the center, and the king, or queenside.  

kindaspongey

Some possibilities:

50 Essential Chess Lessons  by Steve Giddins

https://web.archive.org/web/20140708100833/http://www.chesscafe.com/text/review534.pdf

Chess Strategy for Kids by Thomas Engqvist

http://www.gambitbooks.com/pdfs/Chess_Strategy_for_Kids.pdf

Starting Out: Attacking Play by James Plaskett

https://web.archive.org/web/20140708101549/http://www.chesscafe.com/text/review467.pdf

Simple Chess by Michael Stean

https://web.archive.org/web/20140708104258/http://www.chesscafe.com/text/review400.pdf

Amateur's Mind by Jeremy Silman

https://web.archive.org/web/20140708094419/http://www.chesscafe.com/text/ammind.pdf

Chess Secrets: The Giants of Chess Strategy by Neil McDonald

https://web.archive.org/web/20140708092313/http://www.chesscafe.com/text/review620.pdf

Chess Strategy for Club Players by Herman Grooten

https://web.archive.org/web/20140708101926/http://www.chesscafe.com/text/review696.pdf

Chess Training for Post-beginners by Yaroslav Srokovski

https://web.archive.org/web/20140712013538/http://www.chesscafe.com/text/review945.pdf

Chess Strategy: Move by Move by Adam Hunt

https://web.archive.org/web/20140708093249/http://www.chesscafe.com/text/review890.pdf

How to Reassess Your Chess (4th ed.) by Jeremy Silman

Winning Pawn Structures by GM Alexander Baburin (1998)

https://web.archive.org/web/20140718055446/http://chesscafe.com/text/wps.txt

Understanding Pawn Play in Chess by GM Drazen Marovic (2000)

https://web.archive.org/web/20140708110136/http://www.chesscafe.com/text/review249.pdf

Dynamic Pawn Play in Chess by GM Drazen Marovic (2001)

http://theweekinchess.com/john-watson-reviews/books-of-many-flavours

Winning Chess Middlegames, An Essential Guide to Pawn Structures by GM Ivan Sokolov (2009)

https://web.archive.org/web/20140708091955/http://www.chesscafe.com/text/review676.pdf

Pawn Structure Chess by GM Andrew Soltis (2013)

https://web.archive.org/web/20140708101523/http://www.chesscafe.com/text/review908.pdf

Chess Structures - A Grandmaster Guide by GM Mauricio Flores Rios (2015)

"There is also masses of stuff in the book that made me go 'Oooh!' and 'Aaah!' so I think it will have the same effect on you! In particular, I loved Rios' exposition of White's plan of exerting queenside pressure against Hedgehog systems. I'd seen one of the games he quotes in his chapter but I'd never remotely made any link to a structured way of fighting the Hedgehog structure, so this chapter was a real eye-opener for me ...

In conclusion, warmly recommended. Lots to learn!" - GM Matthew Sadler

The Power of Pawns by GM Jörg Hickl (2016)

"The didactic concept of the book is admirable. Each chapter defines the structures, explains the typical characteristics and shows the plans for both White and Black. The reader participates by assessing positions and invariably receives useful tips for practical play." - FM Harry Schaack

Python Strategy by Tigran Petrosian

http://sagarteacheschess.blogspot.com/2015/09/python-strategy-book-review.html

Petrosian’s Legacy by Tigran Petrosian (1990)

https://web.archive.org/web/20140708103409/http://www.chesscafe.com/text/review309.pdf

Petrosian: Move by Move by Thomas Engqvist

"Engqvist gives us a rare treat and a genuine, sympathetic understanding of one of chess' greats who nowadays tends to gets lost in the shuffle!" - Michael Ciamarra (2014)

Grandmaster Chess Strategy by Jürgen Kaufeld & Guido Kern

https://web.archive.org/web/20140708093410/http://www.chesscafe.com/text/review812.pdf

SmithyQ

Honestly, correctly evaluating positions is one of the hardest skills to get in chess.  When I was about 1600, I evaluated every position as better for either my opponent or myself.  I had no concept of equality, of an equal position.  Less than 5% of my games ended in draws.

A big part of getting better is understanding what it means to be better, and relatedly, what it means to be equal.  I still struggle here, but I'm learning.  At the risk of oversimplifcation, a position can be divided into temporary factors (a lead in development, uncastled king, more coordination, etc) and long-term positional factors (pawn structure, weaknesses, superior minor piece, etc).

If neither side has a temporary or long-term advantage, than the game is equal.  If you have one advantage, then you have a small to medium advantage in that position.  If you have several such advantages, then you are close to winning.

The type of advantage you have also determines how you should play.  If you only have short-term advantages (lead in development against an uncastled king, say), then you need to play very quickly.  If your opponent castles and catches up in development, then your advantage disappears.  Conversely, if you have many stable long-term advantages, then you can play slowly and safely, knowing that your advantage will not disappear.

This is a simplification.  There are so many factors, and often one is far more important than an other.  How many times has a GM willingly accepted weak pawns only to get a crushing attack a short while later?  Things get even more complicated when you consider sacrifices.  Is a huge lead in development worth a pawn?  A piece?  A Queen?  Sometimes yes, sometimes no.  Each position is different.

tl: dr; All other things being equal, the side with better pieces and better pawn structure has the advantage.  If neither side has an advantage in these areas, it's equal.  If one side has better pieces while the other has better pawn structure, that's where it comes down to judgement.

As a final thought, it's always easier to play with the initiative than to defend.  The initiative is often more important than a pawn weakness, assuming you keep the initiative.  When in doubt, the side with the initiative has the advantage.