Anyone have a pgn of a real game that illustrates ALL of the algebraic notation conventions?

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postTrumpEra

I'm about to coach some beginners and I was hoping that someone might have a pgn of a real game that illustrates ALL of the algebraic notation conventions? I thought this could be the easiest way to show how it all works.

25GSchatz22

I don't, but you can set up individual positions featuring each of the notations instead of featuring them all at once

EscherehcsE

Neither do I. Nope, nothing here...

LeeEuler

Not possible I don't think. Obviously one side can't castle both long and short, but even if you restrict it how are you going to have for example all the various promotions and takes on each unique square?

dmc286
It might be possible to construct a game that that shows all (or most) possible chess notations. I'll get back to you.
postTrumpEra

LeeEuler I obviously don't need to illustrate all the promotions. It's the same format for R, B, N as Q. And one side can castle long, the other short, so no problems there.

 

king2queensside

Virtual infinity is hard to have on one game!

Run two games vs computer on simplest level, notate all moves, all notations should become clear, and easy to calculate from there.

nichu1017

 

HalfSicilin

Nope, sorry.

Rocky64

Here's a made-up game that illustrates: captures by pieces and pawns, e.p. capture (though "e.p." not used on Chess.com), check and mate, k-side and q-side castling, promotion, disambiguating moves (3 examples including pieces on the same rank or the same file).