No variables.
Stalemate is automatic draw. So is insufficient material (two kings is an example).
Other types of draw... threefold repetition/50 move rule must be claimed (as in OTB play), you do this by pressing the "offer draw" button. If conditions are satisfied the server declares a draw.
Other draws include one player running out of time, but his opponent having insufficient material to mate (K or K+N or K+B). This is also a draw
Can anyone explain the auto stalemate component that concludes a game and how it works here? I keep trying to figure out what activates it when there are different situations but can't nail down the exact rules. When I play people who only care about taking material in a game and not focused on winning, i like to let them clear my side and then hit them with a auto stalemate or draw. Last week i had but a king against three queens bishops, rooks, etc. and managed to work the draw. Yesterday i was able to make it worse by facing four queens and a host of other material before the stalemate draw kicked in. I can't find the component that drives that auto draw no matter how bad the condition. It seems to be variable somehow? My game yesterday against jan.... 61 moves shows what I'm talking about. Just going back and forth in the end game trips the stalemate but it does so at different rates in different games. Any thoughts?