Check, Capture , and Attack


What do you mean by this? As in always look for those moves first? To that question - yes. Live by that and you won't miss many wins

A vast amount has been written about this. Good references for beginners are the writings of Dan Heisman (for example: https://www.danheisman.com/articles-by-subject.html lots of this is behind a paywall, tho) and The Amateur's Mind by Silman.
A few positional things to consider:
- Making your pieces more active
- Improving your pawn structure or weakening your opponent's (e.g., creating or preventing doubled pawns, isolated pawns, and passed pawns)
- Creating and controlling open files for your rooks and queen
- Trading a knight for a bishop (or vise-versa, depending on the position)
- Preventing your opponent from castling


Ah man! I can’t even remember the check, capture, threaten mantra. Now this too? 🤣 I’m gonna try it out though. Thanks.

I tend to find my moves backwards.
That is, instead of (or perhaps, in addition to) looking at what I can do, I try to visualize the end goal: what position or arrangement of pieces do I WANT to have?
Then I try to "draw a straight line" between my current position and the desired position, and with that guideline in mind I start looking for a few candidate-moves to analyze.
The "I-go-here, he-goes-there" stuff tends to happen LAST.
Did you want me to post a sample game?

Here's a game where I found the correct piece maneuver by working backwards from the goal rather than working forward from the current position:
can someone show how to use the cca method in a chess game? Idk I just forget about it in games and play some random move

i like to have a random wheel pick my piece, a random wheel pick the letter a-h, and a random wheel pick number 1-8. Works pretty well

Always scan the board for these immediate tactical opportunities first. But don’t move impulsively; even if you find a possible check or capture, consider the broader consequences.

I find my way of thinking is almost disturbingly non-linear. I tend to get a vague idea of where I want to go, then cycle through a series of possible moves in no particular order until I find something useful. If there's a problem, I cycle through some alternative variations of that move until I find something that works. The problem is, I don't know exactly how I come up with my plans, or exactly how I figure out what the best moves are. It's mostly a large amount of input data that I collect, sift through, then combine in random ways until it works, with data including general opening principles, blog posts or forum posts I vaguely remember, advice from others, or YouTube videos. It's utter chaos, and I don't know if it helps, but that's how I do it.