Hello Everyone, I want to create a chess engine that plays like Mikhail Tal. I've built some classification models but the score for all of them is very bad. I believe one of the reasons is that there are more than 1800 classes (used more than 2000 games and each move is one observation). If you have any piece of information which will help me to create such model please share it with me. Thank you
Hello Everyone,
I want to create a chess engine that plays like Mikhail Tal. I've built some classification models but the score for all of them is very bad. I believe one of the reasons is that there are more than 1800 classes (used more than 2000 games and each move is one observation).
If you have any piece of information which will help me to create such model please share it with me.
Thank you