There is no system that I know of. In the old days, I think they used to do a series of games. If you could beat the local master 2 out of 3 games being given a knight, then you graduated to being given two or 1 pawn. If you could still win then you get to plan an even game. That sort of thing.
But if you try to make a system for what pieces are wroth, notice that a pawn, knight,, rook, etc is NOT worth the same at every level. It depends on the rating of the person receiving the odds (generally the lower rated player).
For example in a game between 500 vs 600 if the 600 gave pawn odds it probably would NOT make a difference even after 100 games. If a GM gives another GM pawn odds, that will greatly change the result of 100 games.
All I remember is Kauffman estimating a pawn is worth about 200 rating points at master (but not grandmaster) level and a knight is worth about 500 rating points at 1800 level.
I would guess a knight to a beginner might be worth 50 rating points.
Is there a standard system that gives a general outline of what is considered fair odds to give in order to create even Chess matches between two players who are at different levels?
For example, if a 1400 player played a 1200 player and started without the Queenside Rook, would that then be considered a level playing field?
i.e. would Rook odds be considered worth 200 points, a Queen 300 points etc...
(Apologies if this question has been raised elsewhere but I didn't see anything on this in topics relating to player ratings)