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However in that thinking we get to my actual question. Imagine a game OTB where 2 illegal moves have been played, but only 1 or neither were spotted during the game. It's only after the game when the player is analysing their game they realise an illegal move was played by their opponent. How would this be ruled if the player brought it to the arbiter after the conclusion of the game/tournament? Would the game be reset, would an auto-win be awarded to the slighted player, or would something else happen? I'm not sure if this is something that's really been encountered often, but I was curious about it following my thoughts on this game mode. If a player lost a game in that game mode, then in analysis realised an illegal move was played by their opponent, could they claim after the conclusion and essentially get the win flipped to them? Or would they need to claim an illegal move during the game, before a result ruling has been made? Any help would be appreciated!
If a game is completed then that is the result. Noting one (or more) illegal moves after the game finished is too late to change results; the player or arbiter must claim an illegal move after it is made.
One thing to note: in FIDE, arbiters intervene if they witness an illegal move. So you would need to determine how you want to answer this philosophical question: do you want your software to act as a perfect FIDE arbiter?
Hi all,
I'm working to create my own chess website (personal only for now) as a fun project for myself, and I got to thinking around illegal moves. The first thing you do when building a chess board in software is build the board, and then make the pieces movable. In a sense this is actually the closest you get to OTB chess software-wise, since on the board you can move a piece wherever you want in theory, there's no legal move checker preventing moves (e.g. not responding to check).
I've decided it would be cool to have a mode where you can play all manner of illegal moves, and follow the same rulings as FIDE. These being that if one illegal move is raised, the position is reset and the opponent gets 2 minutes added to their clock. If a second illegal move is raised from the same player, that player automatically forfeits the game. I think it'd be fun to build a mode where this is the case, where the software takes note of an illegal move, but doesn't prevent it, and follows these rulings if a player decides to claim an illegal move.
However in that thinking we get to my actual question. Imagine a game OTB where 2 illegal moves have been played, but only 1 or neither were spotted during the game. It's only after the game when the player is analysing their game they realise an illegal move was played by their opponent.
How would this be ruled if the player brought it to the arbiter after the conclusion of the game/tournament? Would the game be reset, would an auto-win be awarded to the slighted player, or would something else happen? I'm not sure if this is something that's really been encountered often, but I was curious about it following my thoughts on this game mode.
If a player lost a game in that game mode, then in analysis realised an illegal move was played by their opponent, could they claim after the conclusion and essentially get the win flipped to them? Or would they need to claim an illegal move during the game, before a result ruling has been made? Any help would be appreciated!