Getting flagged is BS

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ThatstheTicket

To clarify, getting flagged in a WINNING position is total BS. I am trying to learn and improve and I run into Flaggers that only want to play dozens of memorized moves and keek out a flag win. I guess a player can memorize 100 openings but same player can't remember where the resign button is. 

Monie49
Move faster!
ThatstheTicket
Monie49 wrote:
Move faster!

Aren't quality, accurate moves more important? 

MechHand

Don't play quick games and you won't find that problem as much

MechHand

Very few chess players at our level actually care about quality

MechHand

Bullet will be the death of your game improvement

Monie49

 

#31 min ago
Monie49 wrote:
Move faster!

Aren't quality, accurate moves more important? 

 

What quality do you anticipate in 1 minute games?

(Rhetorical question)

Bonsai_Dragon

null

CookedQueen
Monie49 wrote:

 

#31 min ago
Monie49 wrote:
Move faster!

Aren't quality, accurate moves more important? 

 

What quality do you anticipate in 1 minute games?

(Rhetorical question)

1 Minutes games are something special, on one hand it's chess, on the other rather other skills are important.

 

In a chess game there are quite a few possibilities to declare the winner and the loser.

Quality, accurate moves resulting in better positions and a win is not the only way a game ends with a win. Beside weird things one can do to lose there's also still the clock. As long as the clock is part of the rules then calling getting flagged BS shows only the disrespect of the chess-rules, nothing else.

McDirtalot_Inactive
It's part of the game. You need to view time as just another piece
thatwhichpasses
Play slower games. The clock becomes a third opponent in fast games. Go for ten minutes or fifteen. I looked at a couple of your games, they were pretty spotty, as is the case for most people who play those fast games at this level, including me. What is wrong with daily chess
dpnorman
ThatstheTicket wrote:
Monie49 wrote:
Move faster!

Aren't quality, accurate moves more important? 

Not if you agreed to play a quick game where flagging is possible.

gingerninja2003

DAILY CHESS.

BlunderLots

 

A time loss, while it can be frustrating, means you used up all the time on your clock.

It's not your opponent's fault—they don't control how you spend your own time. Only you can control how much time you use, depending on how slow or fast you move.

It's easy to point at the opponent and get mad—but really, clock management is all about yourself.

The best approach? Use a longer timer, or a longer increment.

Eventually you'll get fast enough that your opponents will start blaming you for their own slowness. tongue.png

gingerninja2003

 your complaining about how accurate moves should be more important and you play bullet. if you want accurate moves play slower games.

IamNoMaster

Playing bullet and expecting quality chess is like drinking alcohol expecting to get sober.

the_johnjohn

ThatstheTicket wrote:

To clarify, getting flagged in a WINNING position is total BS. I am trying to learn and improve and I run into Flaggers that only want to play dozens of memorized moves and keek out a flag win. I guess a player can memorize 100 openings but same player can't remember where the resign button is. 

Sore loser.

ThatstheTicket

Here on cc Bullet is basically OTB where you play fast. I don't see the difference. 

OneThousandEightHundred18
It's almost as if the whole purpose of 1|0 is to put time pressure/flagging pressure on the players......... Wait, maybe it is!!!
ThatstheTicket
1818-1828271 wrote:
It's almost as if the whole purpose of 1|0 is to put time pressure/flagging pressure on the players......... Wait, maybe it is!!!

I just think it's a quick way to get a game in.