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andy277

Goodbye to the Claude Bloodgood of chess.com!

vittyvirus

Who was he?

andy277

Google is your friend.

macer75
again_and wrote:

NOT ANYMORE NOW THAT WE ALL HAVE THE RIGHT TO BE FORGOTTEN

That was deep!

soupram
LuisGruezo wrote:

What was his rating? The accounts are closed now.

Yeah... Doubt he was 3100+ anyways, you cant beat Hikaru!

kleelof
macer75 wrote:
again_and wrote:

NOT ANYMORE NOW THAT WE ALL HAVE THE RIGHT TO BE FORGOTTEN

That was deep!

Deep or cynical? 

It can be so difficult to tell sometimes.Laughing

hicks83

How boring your life must be if this is what you do for entertainment.

Sred
soupram wrote:
LuisGruezo wrote:

What was his rating? The accounts are closed now.

Yeah... Doubt he was 3100+ anyways, you cant beat Hikaru!

He didn't play bullet, he was specialized in one move online games.Smile

kleelof
hicks83 wrote:

How boring your life must be if this is what you do for entertainment.

Are you talking about playing chess?

Scottrf

When there are loads of accounts who have been playing nothing but engine top choice moves for months, this is of little concern.

VLaurenT
Scottrf wrote:

When there are loads of accounts who have been playing nothing but engine top choice moves for months, this is of little concern.

Agreed. People who are playing against their duplicate accounts are not really hurting the community, while regular cheaters are by abusing the honest players. They are the real concern.

Syd_Arthur

It is possible he was doing it just to see if it could be done.  After all, he did name all of his opponents loser, and each game lasted only one move; not exactly the kind of modus operandi indicative of someone trying to really get away with something.  It was suggested that this was a test account by the staff.  That is also possible,maybe to work on a rating calculation algorythym. But they could do that without opening an account that regular users could see.  Perhaps we should thank him for exposing a loophole in the system that is so exploitable.   Also, good point Scottrf, and hicetnuc; although perhaps some variant of his system could be used to actually cheat against others.  

Or a new game...auto chess!

Who can get the highest rating by micro-managing the most duplicate accounts and games! 

I  almost wish the staff had left his account up so people could marvel at the amount of energy this guy put into his dastardly plot.

Like, I have picture in my mind of him sitting there with his morning coffee, he cracks his knuckles, logs on and says, "Let's see, loser 28 has now played loser 27 forty three times, but has only played loser 29 six times, so if loser 25 wins three more games and I divide by pi squared, it will be time to create...loser 30!

I heard he's in the psych ward now...being treated for multiple personality disorder.

aebalc

Perhaps he bet someone that he could get a 2900 rating without using an engine. Then he games the system in this other fashion. I would be interested to hear his story. Clearly he wasn't trying to be subtle about what he was doing.

Sred
aebalc wrote:

Perhaps he bet someone that he could get a 2900 rating without using an engine. Then he games the system in this other fashion. I would be interested to hear his story. Clearly he wasn't trying to be subtle about what he was doing.

No, he just created lots of victim accounts, played them against each other (always resigning after on move) and when one of them had a sufficient rating, he lost against the main account.

johnyoudell

I used to play a game called Earth 2015 long ago (I think it still exists as Earth Empires). It was a lot of fun but what amazed me was: 1. how skilled numbers of the kids that played were in writing little scripts which automanaged play and allowed them to cheat effectively; and 2. the simply enormous amounts of time they were willing to spend on the game.

I suspect that there must be mentalities which are attracted to repetitive processes with scope for ingenuity and with some sort of buzz from cheating.  Earth 2015 was a very sociable game where half or more of the fun came from complex co-operation plus banter. Noticeably, however, the script boys did not join in the social side of things.

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