how many moves does opening moves contain

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srikanth689
how many moves does opening moves contain
srikanth689

please anyone reply

srikanth689

please anyone reply

Jenium

What do you think?

natureland

The same number of moves that it takes to get a girl to go on a date with you.

TurtleLvr69

The opening ends when the tactics begin.

MickinMD

When you have developed enough of your pieces that you or your opponent begins to attack or maneuver to put you at a disadvantage, the opening is over.  It is usually over by at least the 12th move, even though many opening compendiums (FCO, NCO, MCO, ECO, etc.) take some openings out to close to 20 moves.  In daily games here, you're allowed to use the "Opening Explorer" which actually goes all the way out to the end of games.  But, as a matter of both honor and the fact I want the game to be MY game, not just a copy of someone else's, I stop looking the moment I or my opponent leave the "book" or, in a very slow developing game, I stop by move 12.

Pikelemi
Between 1 and 42 moves
SmyslovFan

This is clearly a troll thread, but I'll try to answer it seriously.

The opening is the phase where you strive to develop your pieces towards the center of the board while trying to keep your opponent from doing the same. King safety is extremely important in the opening, and f2/f7 is especially vulnerable. Attacks on the uncastled king are common in the opening. 

This phase usually lasts about 10-12 moves, then middlegame and endgame plans become more important. 

Grandmasters often study opening lines deep into the middlegame, sometimes all the way into the endgame. Some openings are designed to go straight from the opening to the endgame. 

If you want to become a chess professional, you will often study opening lines that go 20 moves deep. 

Most amateurs don't make ten good moves in a row. Focus on the first ten moves. 

The main goals of any opening are:

  • Control the center of the board: the e4, e5, d4 and d5 squares
  • Develop your pieces democratically towards the center. Pawns aren't pieces, they're piece wannabes.
  • Protect your king, usually by castling
  • Stop your opponent from achieving the same
MikeZeggelaar

It obviously depends on the opening

Monie49
13
Ziryab
There are about 18 billion possible moves in the opening database
sammy_boi

Yeah, basically the opening is over when development, central space, and a safe king are no longer the main tasks to accomplish, and the position allows you to focus on middlegame operations like openings lines, attacking, that sort of thing. Sometimes this happens very early, even without the players castling, and it becomes a mix of mid-game operations while meeting some opening goals on the side.

Similarly the endgame could be said to begin when it's safe for the king to participate without fear of mate, and the main goals are more towards queening a pawn. An example of blending mid and endgame is Q+R vs Q+R where kings may sometimes participate, but also the possibility of perpetuals puts high value on the king's ability to find shelter.

Which is to say it's not "how many moves?" but more like "what are the main goals?"

srikanth689

SmyslovFan wrote:

This is clearly a troll thread, but I'll try to answer it seriously.

The opening is the phase where you strive to develop your pieces towards the center of the board while trying to keep your opponent from doing the same. King safety is extremely important in the opening, and f2/f7 is especially vulnerable. Attacks on the uncastled king are common in the opening. 

This phase usually lasts about 10-12 moves, then middlegame and endgame plans become more important. 

Grandmasters often study opening lines deep into the middlegame, sometimes all the way into the endgame. Some openings are designed to go straight from the opening to the endgame. 

If you want to become a chess professional, you will often study opening lines that go 20 moves deep. 

Most amateurs don't make ten good moves in a row. Focus on the first ten moves. 

The main goals of any opening are:

  • Control the center of the board: the e4, e5, d4 and d5 squares
  • Develop your pieces democratically towards the center. Pawns aren't pieces, they're piece wannabes.
  • Protect your king, usually by castling
  • Stop your opponent from achieving the same

thank you

srikanth689

sammy_boi wrote:

Yeah, basically the opening is over when development, central space, and a safe king are no longer the main tasks to accomplish, and the position allows you to focus on middlegame operations like openings lines, attacking, that sort of thing. Sometimes this happens very early, even without the players castling, and it becomes a mix of mid-game operations while meeting some opening goals on the side.

Similarly the endgame could be said to begin when it's safe for the king to participate without fear of mate, and the main goals are more towards queening a pawn. An example of blending mid and endgame is Q+R vs Q+R where kings may sometimes participate, but also the possibility of perpetuals puts high value on the king's ability to find shelter.

Which is to say it's not "how many moves?" but more like "what are the main goals?"

thanks