how much is a tempo worth?

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Pursuantspy
Perseus82 wrote:
strategyzrox wrote:

one third of a pawn!? I'll defer to the judgement of much better chess players than myself, but this seems low to me.

perhaps this is becuase, at my level of play, pawns are undervalued?

I'd much rather be three good opening moves ahead of my oponent and a pawn down then roughly even in material and position.

It may be hard for you imagine but yeah, that's how important a tempo is. But I understand this is no simple thing to explain to a 1200s, and even to some 1700s or 1800s I guess because much rests on the experience of the player in handling such an advantage. Just like the art of sacrifice, or the concept of 'initiative', you have to endeavor to experience it by doing a lot of over-the-board experments for you to appreciate it.

I beleve hes saying he thinks tempos are worth more than 1/3 of a pawn not less than that. but Still there really is no good way to evaluate a tempo as a point system because its an entirely positional element without a firm grasp on the position and the concrete gains made by gaining 1 tempo or a  computer there to analyize, its impossible to evaluate in terms of material

Pursuantspy
NKT73 wrote:

Jesus Christ!  Speaking of my reportoire development of d3 I find my lack of tempo to not be too much with proper play.  BUT, that is for d3. 

 

are you refering to 1.d3 the mieses ? because it is a solid enough opening but certainly a little passive, i think white has better trys to prove an advantage

 

aman_makhija

5 bucks. Wink

It depends on the situation, obviously!

aman_makhija
aman_makhija

White having the tempo matters for the entire game, not just 1/3 of a pawn.

aman_makhija
cats-not-knights

after long calculation I came up with the result that is not a third it's rather an irrational number, it's one divided by pi. close to 1/3 though. Sealed

Aighearach

Tempo is worthless. It is worth zero pawns.

Did you get something with it before it evaporated? That thing you got is the value of the move. Did you get nothing for it? Then it was worth nothing.

Tempo has value where you get something else for it. It is like asking "what is the value of a sacrifice?" Nothing, a sacrifice is just a loss of material. When a "sacrifice" is good, by definition it isn't even a sacrifice, but a profit!

It is like doubled pawns; it doesn't have value by itself. Doubled pawns are more likely to also be weak pawns, so they get a bad reputation. But if they're not weak in a position, then they're not bad. You can measure the full value of a doubled pawn by ignoring that it is doubled and considering if it is weak.

dude667
Aighearach wrote:

Tempo is worthless. It is worth zero pawns.

Did you get something with it before it evaporated? That thing you got is the value of the move. Did you get nothing for it? Then it was worth nothing.

Tempo has value where you get something else for it. It is like asking "what is the value of a sacrifice?" Nothing, a sacrifice is just a loss of material. When a "sacrifice" is good, by definition it isn't even a sacrifice, but a profit!

It is like doubled pawns; it doesn't have value by itself. Doubled pawns are more likely to also be weak pawns, so they get a bad reputation. But if they're not weak in a position, then they're not bad. You can measure the full value of a doubled pawn by ignoring that it is doubled and considering if it is weak.

How can you say such things ? Are you trolling or just very weak?

Pursuantspy
dude667 wrote:
Aighearach wrote:

Tempo is worthless. It is worth zero pawns.

Did you get something with it before it evaporated? That thing you got is the value of the move. Did you get nothing for it? Then it was worth nothing.

Tempo has value where you get something else for it. It is like asking "what is the value of a sacrifice?" Nothing, a sacrifice is just a loss of material. When a "sacrifice" is good, by definition it isn't even a sacrifice, but a profit!

It is like doubled pawns; it doesn't have value by itself. Doubled pawns are more likely to also be weak pawns, so they get a bad reputation. But if they're not weak in a position, then they're not bad. You can measure the full value of a doubled pawn by ignoring that it is doubled and considering if it is weak.

How can you say such things ? Are you trolling or just very weak?

im not trolling i tend to agree with him its about wheather or not the tempo achieves a goal or not

thepenigma
Optimissed wrote:

1 tempo is worth a third of a pawn, in the opening. It's worth an entire game in some positions.

truetruetruetruetruetruetruetruetruetruetrue

SeniorPatzer

I've lost games where I just needed a tempo to get checkmate.  But the  other player checkmated me first.  

 

I've also done the reverse too.  Checkmated someone right before they  checkmated me.  

 

Tempo could mean the game in certain extreme situations.

cats-not-knights
SeniorPatzer wrote:

I've lost games where I just needed a tempo to get checkmate.  But the  other player checkmated me first.  

 

I've also done the reverse too.  Checkmated someone right before they  checkmated me.  

 

Tempo could mean the game in certain extreme situations.

 

I'm pretty much sure that Ben Finegold says:

"I checkmate you, then you checkmate me and then it's a draw" 

tongue.png

SkidReplica

A Pawn is Worth Three Tempi by @JesseKraai is only a 3 minute preview but still gives you the general concept.

blueemu

It depends on just how open (or how closed) the position is.

In a closed position, one tempo more or less might be essentially meaningless.

In an open position, it might be decisive.