A very fresh example from the ongoing TCEC championship: Houdini is Black against Stockfish.
What did the "perfect" engine play here? Extremely hard to guess...
12...Bc6!!
A sheer touch of genius- right?
Do you think any decent GM/IM would have any trouble demolishing Houdini after that?
Stockfish played as simply as Bd3, followed by castling- and Houdini uncorked the fiendish plan: He transferred the f6 knight to b6!!!
Now Black has an inpregnable queenside fortress: Bishop on c6, knights at a5 and b6. A slight technical problem: all three pieces are doing nothing there, and the poor king is on the other side of the board, stripped of his most valuable defenders...
For the record, the game lasted 26 moves- the Black operator threw in the towel just a few moves before Black getting mated.
I do not mean that computers usually play moves as ridiculous as 12...Bc6. My point is that people do not understand that engines operate on flawed code, and they are pretty vulnerable without proper human intervention. If I had Houdini, or any other engine suggesting such a move during an ICCF/LSS game, I would simply tell him to shut the fook up.
well my houdini plays rook to c8 with enouch time not the time as TCEC championship is clearly that Bc6 is not a good move coz dont let the pawn go to c5 and open the center
Komodo TCEC @25 ply says 12...c5. I couldn't keep the engine running for longer because it's already 35º here in Seville.