Peeps that don't really know how to play may show up. So you may need to do *some* teaching. But teaching/studying shouldn't be the main thing. Reason being, if its not fun people won't come and most people don't find lectures that much fun. You can still help each other learn by going over games played slowly afterwards -- *that* is a tradition of most serious chess clubs when time permits. If you get enough people you can do tournaments. But most likely you will get some people that can't really play with a clock and would be put off by doing a tournament, so you should just let members play how they like. Some slow games with or without clocks, some blitz & some bughouse, and people can go over the games afterwards if they want.
Bottom line, don't overthink it. See who shows up and what they want to do. If people are having fun, they will come back and you can add other stuff as you go. If people aren't having fun, they won't come back. All that said, it wouldn't hurt to read an article on teaching chess in case you get some brand new beginners that show up.
Title says it all. I'll be the founder of a chess club at the professional school I attend and I'm looking for any suggestions you all may have for ideas. For now we're thinking we'll meet once a week to discuss some sort of strategy, opening, etc. followed by round robin blitz (5 min) games.
I'm looking for suggestions for ideas for how to make this club the most productive and fun from your collective experience. Some thoughts we had were somebody teaches the club a specific opening each week and then we play games based off that opening. Maybe we could go through and study various famous games and talk through them together. The only issue we have is nobody in the club is a high skill level, so having an advanced mentor is something that will be lacking. Your suggestions will be greatly appreciated. Thanks