most openings dont lose advocates because they are busted. That may be true from a gods eye perspective for a lot of gambits, a few oddities like some benoni sidelines and specific variations in a lot of opening lines, but this is the exception.
KID has gone the way of the sicilian dragon. The engines have effectively neutered them. These once crazy openings will always have their fans, defending them to death ,proving they are not refuted, and you can limp for a draw in x and y way. and only be down 0.8.
i invite you to check super theoretical top games with engines on the KID and you always see the same two patterns. Either black gets into a crooked position where the big wing attack he likes is not possible in which case, he is just worse (but not quite lost) or you get the big pawn storm race and like 4-5 moves before the true attack begins, black needs to re-group and focus on defense effectively proving his plan is too slow, and he is hoping to limp into a draw
make no mistake, KID is super playable at almost any level .
I just play the Classical as white and against a reasonably strong opponent I play g4, especially in the MdP variation. No heroics, just going for total control and if ...h5, then not g5 but h3 and if black opens the h file I can get the rooks and q off without any difficulty, either on the opened c file or the h file, which is what white wants. It's technically drawn but it's incredibly difficult for black because white can outplay black on the q-side using the better pieces (no bad bishop like black has on g7) and the extra space. I win a lot of games where I reach a technically even ending with about three minor pieces each. I discovered a move for myself, b3, allowing white to reroute a knight via b2 and white's options are too strong in most cases.
exatly its better to focuse on openings that dont make suffer such as the grunfeld nimzo or slav those are way more practical
i recommend not trusting the computers analysis when it comes to openings
yeah thats true until you get deeper into theory for example move 20 and their are no games