The idea is that the two bishops complement each other. 2 knights have some redundancy. So for example there could be one good square that both knights want to occupy, but this is never the case with 2 bishops.
I have adjusted my playing to reflect this. I will fight for the two bishops, but if that is no longer possible I will treat knight and bishop as equals.
This assumes of course there is nothing about the position to favor one over the other. For example, what color are your pawns compared to the bishop, etc. This can also lead you to the knight over the bishop or vice versa.
No, this isn't a rehash of a tired old debate.
The conventional wisdom is that bishops are better than knights and whenever someone posts asking this question, the vast majority of responses claim that bishops are better, with some even adding some nuanced caveats.
Well, if anyone cares, AlphaZero has spoken. As the chart below shows, the AI values both essentially identically. With less training, A0 slightly prefers bishops, but the more it trains, the more it comes to value them equally. I've always argued that at lower ratings, knights are more dangerous because knight geometry is hard to get a good handle on. Even though at higher ratings, masters strongly prefer bishops to knights, maybe it's because they don't understand knight geometry as well as AlphaZero does. Of course none of this really matters for mere mortals, I just thought it was interesting.