How about a system that phiscially handicaps you?
Like you're playing a game against a clearly inferior player so you press the handicap button, and a series of bright flashing lights come from your monitor/phone causing you to have a massive siezure.
Or you're playing against a clearly superior player and press the button to have a gang of thugs come to his house to break his arms and legs.
Just throwing it out there.
So I'm an avid player of the game of Go and one thing that Go players like to brag about is a having a legitimate handicap system built into the game though I don't like that system either (not important if you don't know what Go is our how the handicap works). At any rate, I've heard some talk about developing a real Chess handicap so that a stronger player can play a weaker player with both players having a roughly equal chance of winning. I've seen some games (even among grandmasters) played either a pawn or two or even a rook down though I feel like this alters the game too much (and maybe this system is quite common, I just haven't seen it much). Another idea is for the stronger player to have less time on his clock though this is hard to calculate exactly what the restraints should be based on skill level. My Proposition: The weaker player plays white and is given a move or few extra before black gets to move. However, certain regulations are necessary. Just some ideas, maybe say you can't move a piece past the 4th rank, obviously you can't take any pieces, you can't move your queen, king or rooks, or maybe you can't move the queen from the back rank, ect. Any thoughts?