Most of us who play extensively online have probably run into the long move timer - an obscure rule that stipulates you can suddenly lose a game if you take too much time on any of the first 10 moves of a game.
Reading along other threads two things become apparent:
- very few people actually know about the long move timer
- most people tend to find it incredibly annoying (although admittedly those who don't will probably not take to the fora).
I believe a mature discussion on the merits of the long move timer, and the way it is implemented, is long overdue.
My personal view is that this rule in itself is too harsh. It is inherent part of a timed chess game to be able to choose freely how and when you devote your allotted time. In the rare case a game is indeed abandoned you will lose at most a few minutes of your life (given a typical blitz game) and have the option to block your opponent afterwards.
I feel stronger about the way the rule is implemented. First, chess.com should consider providing a clear warning to a player who is about the lose game due the long move timer rule (and perhaps give an option to click "yes, I am still present"). Advertising this rule will also help to avoid that those who lose a game due to this rule take out their ire on their opponent (who, if I understand correctly, plays no part in this). Second, chess.com could consider applying this rule only to certain rating categories. I suspect this issue of "game abandonment" is more common among the lower-end rating levels. In the 1000s of games I have played I believe I have never suspected a player to willfully abandon a game (perhaps I'm lucky).
I'm happy to hear other people's views and reflections.
You have to use over half the time control on one move in the first 10 moves to trigger it. I would guess that isn't very common and generally speaking, people that wait that long on a move that early, likely are trying to trick their opponent into thinking they are going to time out.
Most of us who play extensively online have probably run into the long move timer - an obscure rule that stipulates you can suddenly lose a game if you take too much time on any of the first 10 moves of a game.
Reading along other threads two things become apparent:
- very few people actually know about the long move timer
- most people tend to find it incredibly annoying (although admittedly those who don't will probably not take to the fora).
I believe a mature discussion on the merits of the long move timer, and the way it is implemented, is long overdue.
My personal view is that this rule in itself is too harsh. It is inherent part of a timed chess game to be able to choose freely how and when you devote your allotted time. In the rare case a game is indeed abandoned you will lose at most a few minutes of your life (given a typical blitz game) and have the option to block your opponent afterwards.
I feel stronger about the way the rule is implemented. First, chess.com should consider providing a clear warning to a player who is about the lose game due the long move timer rule (and perhaps give an option to click "yes, I am still present"). Advertising this rule will also help to avoid that those who lose a game due to this rule take out their ire on their opponent (who, if I understand correctly, plays no part in this). Second, chess.com could consider applying this rule only to certain rating categories. I suspect this issue of "game abandonment" is more common among the lower-end rating levels. In the 1000s of games I have played I believe I have never suspected a player to willfully abandon a game (perhaps I'm lucky).
I'm happy to hear other people's views and reflections.