Perpetual Check

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DonnieDarko1980

If your opponent is checkmated, you can't continue playing because it would be his move and he does not have a legal one.

If any draw situation occurs that is not stalemate, you can still continue playing.

Bizarrebra
DonnieDarko1980 wrote:

If your opponent is checkmated, you can't continue playing because it would be his move and he does not have a legal one.

If any draw situation occurs that is not stalemate, you can still continue playing.


I still don't know what part of "it's a chess rule" you don't understand.

TheGrobe
riuryK wrote: The rule says it's automatically a draw

I don't think he misunderstands at all -- I can clearly identify the part of the chess rule you don't understand.

The above statement is simply incorrect.  The rule does not say it's automatically a draw, it says that either player has the option to claim a draw.

Dragec
riuryK wrote:
DonnieDarko1980 wrote:

If your opponent is checkmated, you can't continue playing because it would be his move and he does not have a legal one.

If any draw situation occurs that is not stalemate, you can still continue playing.


I still don't know what part of "it's a chess rule" you don't understand.


 Actually, it's you who don't understand. If you persist, show the evidence of your claims and link it to the relevant articles of the FIDE laws of chess.

 There is a subtle difference in "is drawn" and "may be drawn". Cool

Article 5: The completion of the game

 

 

 

 

 

 

5.2

a.

The game is drawn when the player to move has no legal move and his king is not in check. The game is said to end in ‘stalemate’. This immediately ends the game, provided that the move producing the stalemate position was legal.

 

b.

The game is drawn when a position has arisen in which neither player can checkmate the opponent’s king with any series of legal moves. The game is said to end in a ‘dead position’. This immediately ends the game, provided that the move producing the position was legal. (See Article 9.6)

 

c.

The game is drawn upon agreement between the two players during the game. This immediately ends the game. (See Article 9.1)

 

d.

The game may be drawn if any identical position is about to appear or has appeared on the chessboard at least three times. (See Article 9.2)

 

e.

The game may be drawn if each player has made at least the last 50 consecutive moves without the movement of any pawn and without any capture. (See Article 9.3)

Bizarrebra

Ok, anyway I'm quite happy that the draw is automatically called when playing live since as the rule says "The idea behind the rule is that if the position is repeated three times, no progress is being made."

Greetings.

goldendog

Are the FIDE rules differnt from the USCF ones?

It used to be (probably still is) that even if the players arrived at mate and kept on playing ignorantly, they were allowed to.

If the game then ends in one of the usual ways, then that's it. The last outcome is the official one.

Ziryab
TheGrobe wrote:

I disagree -- the text on the button should not change at all.  It should be entirely up to the player wishing to claim the draw to know that the conditions under which he can do so has been met.  Why should the site give a player that information?


Just imagine how history would have differed if the poor sot that lost this game would have seen a "claim draw" button above his clock on move 64:

Sprenkle,D (2257) - Stripes,J (1738) [C02]

Spokane City Championship Spokane (2), 12.07.2008

 

1.e4 e6 2.d4 d5 3.e5 c5 4.c3 Nc6 5.Nf3 Nh6 Michael Adams calls this move dubious in his annotations in Informant 69: Adams-Lputian 1997 1–0. John Watson recommends it in his book Dangerous Weapons: The French (2007). 6.dxc5 White's idea to lure Black's dark squared bishop to the queenside made its first top level appearance in Sveshnikov-Bareez 1991 1–0 6...Bxc5 7.b4 Bb6 8.b5 Ne7 9.Bd3 Ng4 10.0–0 Ng6 11.Bxg6 fxg6 12.h3 Nh6 13.Bxh6 gxh6 14.Qd2 [ 14.Nbd2 Grischuk-Bareev 2001 0–1] 14...0–0 Black gets activity for the pawn [ 14...g5?] 15.Qxh6 Bd7 16.Nd4 [ 16.Ng5 Qe7 the mate threat is easily parried, and Black will gain a few tempi driving the knight and queen back] 16...Bxd4 Giving up the bishop pair to win back the pawn seemed like a reasonable idea against a player of Sprenkle's caliber 17.cxd4 Bxb5 18.Rc1 Black's bad bishop (the French cleric) is outside the pawn chain but has few targets. 18...Qb6 19.Nc3 Bc4 [  19...Bc6 renders the piece a tall pawn] 20.Qe3 Rf5 21.Rab1 Qa6 22.a4 Raf8 23.f3 R5f7 action is shifting to the queenside 24.Nb5 Bxb5 25.axb5 Qb6 26.Rc5 a6 27.Qd3 Ra8 [ 27...a5!] 28.bxa6 Qxa6 29.Qxa6 bxa6 [  29...Rxa6 30.Rcb5 Ra2 31.Rxb7 Rd2 32.Rxf7 Kxf7 33.Rb7+ Kf8 34.Rxh7+-] 30.Rb6 Re7 [ 30...a5! 31.Rxe6 a4 32.Rec6 ( 32.Rc2 a3 33.Ra2 Rf4= ( 33...Rb7 34.Kf2²) ) 32...a3 33.Rc8+ Rf8 34.Rxa8 Rxa8 35.Rc1 a2 36.Ra1 Kf7 37.h4=] 31.Ra5 Kf7 32.Raxa6 Rc8 Black's practical chances seem better with two rooks.  33.Rc6 Rb8 34.Ra4 Rb2 35.Kh2 g5! prevent the king's penetration 36.Rc8 Rd2 37.Kg3 Kg7 38.Rca8 Kf7 39.R8a7 h5 40.h4 gxh4+ 41.Kxh4 Rxg2 [ 41...Rxa7! 42.Rxa7+ Kg6 43.Ra4 Rxg2=; 41...Rxd4+ is an interesting tactic 42.Rxd4 Rxa7 43.Kxh5+-] 42.Rxe7+ Kxe7 43.Ra7+ Kf8 44.Kxh5 Rg1 [  44...Rg7?? leads to an elementary win for White 45.Rxg7 Kxg7 46.Kg5+-] 45.f4 Rg2 46.Rd7 Rg1 47.f5+- exf5 48.Rxd5 Ke7 49.Rd6 Rg4 50.d5 Rg1 51.Rf6 Rd1 52.d6+ Kd7 53.Kg6 f4 54.Kf7 Re1 55.Rf5 f3 56.Kf6 f2 57.Rxf2 Re3 58.Kf5 Re1 59.Rf4 Re2 60.Ra4 Rf2+ 61.Ke4 Re2+ 62.Kf5 Rf2+ 63.Rf4 Re2 64.Ra4 Rf2+ Black can claim a draw by repetition 65.Ke4 Re2+ 66.Kf5 Re1 67.Ra7+ Kd8 68.Kf6 Rh1 69.Ke6 Rh6+ 70.Kd5 Rh1 71.Ra8+ [ 71.Ra8+ Kd7 72.e6#]  1–0

 

http://www.spokanechessclub.org/gamecorner.htm

 

Replayable:

 

 

 

 

 

TheGrobe
Kintoki wrote:
TheGrobe wrote:

I disagree -- the text on the button should not change at all.  It should be entirely up to the player wishing to claim the draw to know that the conditions under which he can do so has been met.  Why should the site give a player that information?


 EXACTLY.
It shouldnt change at all, the player should automatically assume that ''offer draw'', a button which has been there since move 0 SECRETLY turns into ''claim draw''. If they do not know this very basic fact of chess knowledge they deserve to lose on time.

Did a chipmunk eat your brain or what?


If they do not know this chess rule, then yes, they deserve whatever outcome they get as a result of not claiming the draw when the opportunity arose.

I don't disagree that "Offer Draw" is misleading once the situation has arisen, but honestly, I think that the solution is to simply have the button read "Draw" throughout so that it doesn't have to change in order to not be misleading at any stage of the game.  It's certainly better than giving the players a hint about what they can do from their current position.

Atos

Well, there seems to be two issues here; one, whether the player knows that he has the right to claim a draw under the rules of the game and, two, whether he knows how to do it technically on a website. I guess that ideally one might want to have both "offer draw" and "claim draw" buttons there throughout the game.

TheGrobe

Also a good solution.

orangehonda

It is difficult to notice a 3 fold repetition when the positions aren't consecutive -- as well as the 50 move rule, in a tense game, a player may well forget until it's too late.  Obviously the button's text should not change.  Obviously a player has to claim a draw, it's never automatic.  It's simply a case of a player acclimating to the rules and practices, there's nothing that needs to be changed here.

tarius78

This is quite a fortuitous thread for me as I have just SAVED myself in a game with a higher rated player by forcing a situation in which I can maintain a perpetual check, but where the opponent could make multiple choices and draw it out.

I have offered him a draw counting on his higher rating to forsee that this is perpetual check, but I think an illustration is called for (especially since I was so proud of this save, lol!) :

In this case if my opponent is stubborn it will boil down to draw in 50 moves without capture or pawn move.

P.S.> I don't feel bad about posting it here since the perpetual check is already at hand and therefore nothing anyone says here can make any difference to the result - so don't crucify me for this, espescially since I am announcing it all in advance!  My intentions are clear, and they are not to 'cheat', if that were even possible.

TheBone1

I know for a fact that the button on chess.com AT LEAST ONE TIME I played said "claim draw".  Which I did, because it seemed redonculous that my opponent was putting me in perpetual check when he had other options.  Then, on another game, I "thought" the same situation was occuring, and the "claim draw" button never came on.  I'll have to go back and check that game to see if the position was the same 3 times.  I'll report back.

jerry2468

On the offer draw button after three fold repetition there should be a claim draw

TheBone1

@Jerry.  Then, it must go back to "offer draw" as soon as the position is not repeated again.  Agree?

orangehonda
jerry2468 wrote:

On the offer draw button after three fold repetition there should be a claim draw


No, this is a terrible idea -- nothing like real life.  Atos had a better suggestion on #31

ShadowIKnight

Have the offer draw button change to "claim draw/can claim draw (as to not sound so "forcing"... nah), its not a bad idea, i dont see why. Or, have it appear under the offer draw button when the situation arises, so theres two buttons, but I don't know what will happen when you press the offer draw button, because with that intention, you could just claim draw instead, so that will firstly go against the chess system in that it SHOULD have been a claimed draw, and 2nd, that guy made a mistake if the other person declines and carries on, breaking away from the situation for claiming a draw.

So the offer draw button should change completely to a claim draw button, OR a NOTE pops up saying that you CAN claim a draw now by clicking the "offer draw" button, or both of them (which is kind of pointless), but changing the offer draw to claim draw may seem wrong/forcing to me and some other people, so maybe the note would be better.

Anyways, only a small % of games are like this, but still its important. Say... I'd go with the note one, eg: "You can now claim a draw by clicking the offer draw button because the position has repeated itself three times" or something.