Would it be feasible to create a variety of tablebases with both a specific on pieces, and goal?
2 Kings and up to 14 pawns. Goal to promote. or promote to x amount of pieces, no mate. Mating is allowed if done with the pawns, or on promotion. ( Useful to study pawn breaks, or maneuvering pawns and king.)
2 Kings, and perhaps up to 3 pieces ( Q, R, B, N ), and 13 Pawns. Goal to Mate if possible without promoting, or with promoting up to x amount of pieces. Goal 2 just promoting without mating. (This seems unlikely to me) Purpose is to increase pieces on board. Mating should be allowed if possible with King, pieces and pawns, or ends with x amount or promotions.
@41
"If the latest versions of Stockfish still perform poorly in tablebase endings, I want to see it!"
++ No, it does very well in e.g. KRPP vs. KRP: top 1 engine move is table base exact.
However KNN vs. KP is a known anomaly.