i would trade if it prevents my opponent the castle option. some players trade i feel because they can not play against a queen
queen trades

when queens go off the board the positions are relatively benign and it takes greater skill in the positional categories. The players must play very concretely, meaning it's critical to play the best moves emphasizing pawn weaknesses because it is vital to retain healthy pawns in this endgame. Much skill is required and technique. The computer will most likely play the most direct way to win. tak.

So, if the pc usually makes the best moves each time, shouldn't human players do the same _?
False assumption. I would never trust a computer in matters of abstract judgment.
I trade queens readily if the situation calls for it. As usual, it all depends on the position. I've seen games that players lost because they should have traded queens and didn't. Maybe they get that habit from GM games where GMs avoid trading queens in order to avoid a drawish game, but I consider hanging onto queens too dogmatically to be weak play. Pandolfini agrees:
----------
(p. 183)
63
AILMENT:
Arbitrarily avoiding a queen trade.
Queen trades are like anything else: they're good or
bad depending on the circumstances. But some players
compulsively say things such as "I need my queen,"
or "I play well with my queen." Odds are they don't,
and that they handle the queen badly and also its
two constituent pieces, the rook and the bishop.
Rx
1. Be willing to trade queens for small advantages.
2. Trade queens to keep the enemy king in the
center.
3. Trade queens to save valuable time.
4. Don't move the queen frivolously just to avoid an
even exchange.
5. Be willing to trade the queen favorably for equiva-
lent material (two rooks, three minor pieces, etc.) [sic]
6. Then use the piece combinations supportively to
issue double attacks.
7. If you have the queen and your opponent the
pieces, look for forking checks and pick them off.
Pandolfini, Bruce. 1995. The Chess Doctor. New York: Simon & Schuster.

If you play 1600-2000 rated daily games where the players have plenty of time to strategize, players don't avoid trading Q's except for those who fall behind in material.
The faster the time limit and the lower the rating, the more often a player wants to include the Queen in strong combinations and has a greater reason to keep her on the board.

That depends even *more* on the position. There exists standard guidelines for when to know if two rooks are worth a queen, depending mostly on space and rook coordination, and one book I read said that modern players are exchanging their queen for some combination of minor pieces + pawns, depending on the situation. There are many threads on here about whether 2 R = 1 Q, so just look at those.

2 rooks for a queen is a advantage especially in the endgame.
That's not always true. It depends on the position and whether or not the rooks can be effectively coordinated against the queen. It's much like bishop versus knight. Usually the bishop is slightly better but the knight tends to be better in closed positions.


Hey guys, I noticed when I play the computer, the pc is not hesitant in any way to trade queens. It will easily make the trade. So, if the pc usually makes the best moves each time, shouldn't human players do the same _? Is there a benefit that makes the pc trade such an important piece ? And if so,why don't more players do the same?
If trading queens is the best strategy for one side, it's because that side's position will benefit from the trade. The other player should avoid a trade that will improve his opponent's position. You trade queens if doing so will improve your position and avoid the trade if it will improve your opponent's.
Hey guys, I noticed when I play the computer, the pc is not hesitant in any way to trade queens. It will easily make the trade. So, if the pc usually makes the best moves each time, shouldn't human players do the same _? Is there a benefit that makes the pc trade such an important piece ? And if so,why don't more players do the same?