nerd
Ranking chess tactics for amateurs
if youre gonna call en passant a tactic, then i dont know what to say.
its forced 😌

wow. Am I seriously the only one that usually dosnet take en passant because I have a better move? It clearly is not forced. It lets me play another move. I dont know what your are going on about.... lol

wow. Am I seriously the only one that usually dosnet take en passant because I have a better move? It clearly is not forced. It lets me play another move.
What the guy wrote about en passant is nonsense, but the rest of the post is also nonsense.
wow. Am I seriously the only one that usually dosnet take en passant because I have a better move? It clearly is not forced. It lets me play another move.
What the guy wrote about en passant is nonsense, but the rest of the post is also nonsense.
u r just a sad individual with 0 sense of humor
wow. Am I seriously the only one that usually dosnet take en passant because I have a better move? It clearly is not forced. It lets me play another move. I dont know what your are going on about.... lol
its a joke but oh well

It's a half joke. I'm half serious, as in I do/mean those things. But it is also half a joke since for some reason you guys think it's fake. It's also half a lure to get the angry people in! This is also a half a joke as now there are 2. Do the math.
flagging is seriously underrated
cudnt agree more, but its a controversial tactic so idk

Dont worry about science of chess!! If you are too good of a person I mean too bold and sluggish they have a gear mechanism that will do the work for you

Respect your patience, time and energy to write all it down here. But yeah, En passant is not a tactic, it's just a special "take" move.
I have a thing for rating and ranking lists, I already have created forums about most handsome male and prettiest female chess players before, you can check them out too, anyways I have rated(out of 10) and ranked 20 common chess tactics on basis of Power(Damage it can cause to the opponent), Likelihood(It's chance of occurring in a real game), Respect(How much that tactic is respected by general public), Findability(How easy it is to find that tactic if it occurs in a game) and Ego boost(How much it feeds your ego when you successfully implement it). If there is a tie it is resolved by their respective Sneakiness(How hard is it for the opponent to miss that tactic). So without further ado let us begin:
20. Absolute pin (Overall: 4.6)
Power: 2
Likelihood: 8
Respect: 3
Findability: 9
Ego Boost: 1
Type: Positional
Pretty common tactic, used mostly by bishops to pin a piece to a king to put pressure on it. If used smartly could potentially win you a piece, lowest rated here because there are tons of tactics better than this.
19. Relative pin (Overall: 4.6)
Power: 1
Likelihood: 9
Respect: 3
Findability: 9
Ego Boost: 1
Type: Positional
Probably the most common tactic in the game. Pretty easy to evade as well, although sometimes opponent may forget about the pinned piece as the pin is not on the king so chess.com will allow you to make a move with the pinned piece which could be tragic.
18. X-Ray (Overall: 4.6)
Power: 3
Likelihood: 4
Respect: 8
Findability: 3
Ego Boost: 5
Type: Mostly Positional
X-Rays are pretty sick as when you play this tactic it almost feels illegal sometimes, the way pieces defend each other is beautiful, very sneaky boi.
17. Desperado (Overall: 4.8)
Power: 2
Likelihood: 4
Respect: 5
Findability: 9
Ego Boost: 4
Type: Attacking
Poor man's sacrifice. When you ask your mom to buy a piece sacrifice and she says, "we have piece sacrifice at home."
16. En passant (Overall: 4.8)
Power: 1
Likelihood: 3
Respect: 5
Findability: 5
Ego Boost: 10
Type: Attacking
Very sneaky and very cool. Don't ask me why I put this into chess tactics. We all know it is forced.
15. Stalemate (Overall: 5.2)
Power: 10
Likelihood: 1
Respect: 1
Findability: 4
Ego Boost: 10
Type: Absolute emotional destruction for the opponent
When I do it it's good, when they do it it's bad.
14. Diagonal battery (Overall: 5.6)
Power: 3
Likelihood: 7
Respect: 4
Findability: 9
Ego Boost: 5
Type: Attacking
Pretty easy to evade it for the opponent, not too strong but still good enough to put decent pressure. Can be very sneaky and fatal if used at the right time.
13. Straight battery (Overall: 5.8)
Power: 4
Likelihood: 7
Respect: 4
Findability: 9
Ego Boost: 5
Type: Attacking
Decent fire power, if upgraded to the Alekhine gun(triple stack with queen and two rooks) could be even more deadly.
12. Interference (Overall: 5.8)
Power: 6
Likelihood: 2
Respect: 10
Findability: 1
Ego Boost: 10
Type: Positional & Attacking
You need some serious vision to spot this sneaky boi, in most cases this tactic will pretty much end the game, if not you will be up huge material.
11. Flagging (Overall: 6)
Power: 10
Likelihood: 5
Respect: 0
Findability: 5
Ego Boost: 10
Type: Overshadows bad chess skills
Like in the picture above, it is mostly done when you are losing and have more time than the opponent. Pretty good to kill your inner sportsman, but fills up your little ego bubble. Fair trade I guess.
10. Double check (Overall: 6)
Power: 8
Likelihood: 3
Respect: 5
Findability: 6
Ego Boost: 8
Type: Attacking
Often ends in checkmate or at least a huge material lead. Feels awesome to find it in a game too.
9. Skewer (Overall: 6)
Power: 5
Likelihood: 6
Respect: 5
Findability: 6
Ego Boost: 8
Type: Attacking
Signature move of the snipers aka bishops. Very sneaky.
8. Fork (Overall: 6)
Power: 5
Likelihood: 6
Respect: 5
Findability: 6
Ego Boost: 8
Type: Attacking
As said by the great Magnus Carlsen Knights can be pretty unpredictable in blitz and bullet, this adds to the sneakiness of their signature move. These forks can vary in power for example a royal fork(forking a king and a queen) does much more damage than a regular fork.
7. Double attack (Overall: 6)
Power: 5
Likelihood: 6
Respect: 5
Findability: 6
Ego Boost: 8
Type: Attacking
It is pretty hard to rank these three(skewer, fork and double attack) as they are pretty similar. For me double attacks take the sneakiest approach out of the three because these can be pretty long ranged unlike forks and can be done on more than two pieces(triple and quadruple attacks) unlike skewers. Definitely feels good when you find one in a game.
6. Zwischenzug (Overall: 6.2)
Power: 5
Likelihood: 5
Respect: 9
Findability: 2
Ego Boost: 10
Type: Positional and Attacking
Popularly known as the 'in between move' this is one of the sneakiest tactic out there. It is extremely easy to miss. However if found it can shatter your opponent's heart and soul, most grandmasters lose to this tactic since there are always a few moves missed during calculation which the opponent can capitalize on.
5. Discovery (Overall: 6.6)
Power: 7
Likelihood: 6
Respect: 6
Findability: 6
Ego Boost: 8
Type: Attacking
Popularly known as the 'Fossil' discoveries can be done on both king and regular pieces. They can easily create havoc for the opponent if they miss it.
4. Windmill (Overall: 6.6)
Power: 9
Likelihood: 1
Respect: 9
Findability: 4
Ego Boost: 10
Type: Annihilation
Very strong and very rare. Deserves a position in the top 5.
3. Sacrifice (Overall: 6.8)
Power: 7
Likelihood: 5
Respect: 9
Findability: 3
Ego Boost: 10
Type: Positional and Attacking
These bad boys can be used to grind the middle game slowly or to simply simplify to a better endgame. Famously referred as 'Sac' this tactic is a force to be reckoned with. Above is an example of the famous Greek gift sacrifice which can pretty much end the game. However while calculating a sacrifice one must be careful to not summon the twin brother 'blunder' which personally I often do. They look alike but they are not same although a lower rated me would beg to differ.
2. Attraction/Deflection/Decoy (Overall: 6.8)
Power: 7
Likelihood: 7
Respect: 7
Findability: 3
Ego Boost: 10
Type: Mostly Positional
A sub category of sacrifices that is pretty common in the end game. This can also be used to perform the tactic called King extraction which essentially guarantees checkmate.
1. Zugzwang (Overall: 7.6)
Power: 9
Likelihood: 9
Respect: 5
Findability: 5
Ego Boost: 10
Type: Positional
Finally we arrive at the #1 spot! The older brother of zwischenzug the zugzwang. If you put your opponent in a zugzwang it means there is no good move left for them, which is basically GGs. It happens in all the games where one of the players get checkmated as checkmate in itself is a zugzwang.
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