The whole business with centaur chess is nearly pathetic - "Oh machines have gotten better than people, but people must still be useful for machines". The programming hasn't yet eliminated centaur chess. Houdini still plays endings pretty badly because the fundamental game tree concept doesn't work as well as planning to achieve easily described goals. On the other hand, I could spend a few months and write say a "bishop + pawns vs bishop + pawns" endgame engine that would destroy Houdini and J.R. Capablanca.
In 10 years, Centaur chess will seem quaint.


Now I want to write a Sci-Fi short story about this involving the death of our sun.
+1
I tell students that if two kings ever stand next to each other on the chessboard, the universe will begin to unravel. They don't yet know that the universe has been unraveling since the Big Bang. Nor do many of them know about the creator twins, as most have been raised in a much more recent tradition.