What Happens When Everyone has a Supercomputer Connected to Their Brain?

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AnarchoRoyalist

It seems to me almost inevitable that computers with direct neural connection will someday be integrated with humans which will, in particular, give them virtually perfect pattern memory and mathematical abilities. If you think cheating is a problem with smartphones and stockfish what about when a built-in, direct access AI engine is integrated into over half the population and is used for everything? It seems like not only Chess but basically any game that can be brute force analyzed will become utterly trivial.

jJDTP
Errr
jJDTP
Chess probs wouldn’t exist
jJDTP
😭
Reaskali

Everybody would always have a fair match-up I guess.

AnarchoRoyalist
GabGarbage wrote:

Everybody would always have a fair match-up I guess.

Yes, which is part of the problem: when top chess engines play each other they stalemate hundreds of matches between wins. Will people want to play 600 stalemates just to get one win based on arbitrary errors? Doesn't seem that interesting, especially because they've probably got full VR warfare games at this point.

blitzqwrerty

:zzz

AnarchoRoyalist

jJDTP wrote: Chess probs wouldn’t exist

I wouldn't be surprised if some variant still persisted, but I would expect a lot of people to instead play rather more complicated games which involve less rigid outcomes. If chess pieces had hit points or whatever the game would become much more difficult to analyze for computers. Computer srategy games are notoriously hard to program good AI for, simply because they're ten different games merged together with no clear goal, a situation humans deal with well and calculators not so much. Civilization games just make the AI cheat to win, and the same goes for Europa Universalis. If those games had to rely on foresight by the AI they would never manage to explore the world because they suck at ship maintenance, etc. You could probably make much better AI for strategy video games with more effort and computing power, but producers are likely to make the game now complex at the same time.

SriyoTheGreat

The cheat detection will get more advanced, probably.

Reaskali
AnarchoRoyalist wrote:
GabGarbage wrote:

Everybody would always have a fair match-up I guess.

Yes, which is part of the problem: when top chess engines play each other they stalemate hundreds of matches between wins. Will people want to play 600 stalemates just to get one win based on arbitrary errors? Doesn't seem that interesting, especially because they've probably got full VR warfare games at this point.

This would affect any games too. If everybody had a supercomputer, they will be able to find the fastest way to win a race in a racing game, or the best position in a FPS game. I think this would make life uninteresting honestly, which is not what we should aim for as humans.

Reaskali

Which might lead to chaos in the end.

AnarchoRoyalist

GabGarbage wrote:  

This would affect any games too. If everybody had a supercomputer, they will be able to find the fastest way to win a race in a racing game, or the best position in a FPS game. I think this would make life uninteresting honestly, which is not what we should aim for as humans.

It wouldn't affect all games equally, though, because they're orders of magnitude more complex. There are no objectively best moves in many games, the more rigidly defined the conditions are the more it becomes subject to computer analysis. A computer might make it so your aim is optimal but you'll still have randomness in the fire pattern of your FPS gun, for example. Chess and checkers have very discrete rules and conditions that make it possible to analyze every state more confidently by algorithm than would be possible in Tropico or Rainbow Six.

LateToMate

The AI will turn on us and any survivors can go back to playing regular chess.

Reaskali
AnarchoRoyalist wrote:

GabGarbage wrote:  

This would affect any games too. If everybody had a supercomputer, they will be able to find the fastest way to win a race in a racing game, or the best position in a FPS game. I think this would make life uninteresting honestly, which is not what we should aim for as humans.

It wouldn't affect all games equally, though, because they're orders of magnitude more complex. There are no objectively best moves in many games, the more rigidly defined the conditions are the more it becomes subject to computer analysis. A computer might make it so your aim is optimal but you'll still have randomness in the fire pattern of your FPS gun, for example. Chess and checkers have very discrete rules and conditions that make it possible to analyze every state more confidently by algorithm than would be possible in Tropico or Rainbow Six.

A super computer could still mean "cheats", in which most of them will find the best winning move. FPS is of course more luck based if it's against supercomputers since it depends on which bot registers faster. Technically, super computers are good at everything except for luck-based games which most supercomputers can calculate the luck percentage but it wouldn't help much.

Ziryab

Just like today, most people will not know how to use the computer.

SoupSailor
By then we will have invented a way to see whether someone is using their chip just by looking at them.